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pleeeease make a sequel with more levels =) great game! i usually suck at tower defenses, but i beat this one. i found it pretty easy once i had fully upgraded the demon section with a little mana and gold enhancement on the side. oh, and the shift key really helped me earning the hard badge. :-)
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might a reccomend for another version a land tranformation spell that changes the land type. it would add a whole new element to the game as well as make some levels easier for me anyway
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Quick tips for those going for the hard badge: 1) to kill troublesome bandits (the ones that make you miss all the time) use the frenzy skill (it destroys them) 2)save up mana for those final ninja bosses then hold shift after selecting meteor and spam it on them 3)for that annoying lvl 14 (which took me forever as the final ninja can survive all 5 meteors) use your normal setup then at the last part make sure the frontmost towers are fully upgraded fear crypts (combined with +25% freeze and increased fear talents for better succes) and they'll either freeze or fear him both of which will give you the time to destroy him 4) i personally found that other than lvl 14 it was best to put a fire temple on the frontlines and upgrade them to the aoe fire temple (this easily takes care of ninjas) -----Please vote this up to help others get the badge, /Frozen/
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This has become one of my favorite tower defense games on this site. I'm not quite sure why, but it seems balanced and thought-provoking.
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So I've played this game to near completion now and I only have a few things that I don't like.
1st is the fact that "ghost orbs" (my term for undead charges) disappear if they have nothing lo lock onto. I would prefer if they went back to the tower instead.
2nd is that the ninja champion is too fast. I understand that it's speed is relative to its size but still, where normal ninjas can walk up to the gems invisible, the champion can take a gem practically halfway through the course by the time it is revealed. All in all though, a very good game. 5/5
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my only problem wit this game is that if ur gonna make a skill that ups towers u gotta make skills for both cause i never use orc dens or evileye towers
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I deeply hate those FREAKIN BANDITS!!! Its only luck if you kill them. I shot EVERYTHING AT IT...EVEN THE METEOR AT THE FREAKIN THIng to kill it. Its just plain missed. Thats my only rant on this game. lol.
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Thanks for giving us a visual reference of what WoW's new Mastery system will look like when Cataclysm gets released ;)
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the only thing i didnt liked it was that almost everything has to do with luck like the last level to ge the brilliant you need luck
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Maybe a sequel should be you running through the map, using whatever powers necessary to get the gems, and make it back out alive, dodging fire, arrows, and whatever the crypt shoots.
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I might be missing something, but sometimes enemies walk by towers--usually crypts-- and they just don't do anything. Is this a bug?
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The crypts should wait for ninjas to go visible rather than waste all their ammo on other enemies right before the ninjas become visible.
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I dont understand why people always want reset skill points. It makes it too Easy. This game doesnt deserve no.1 spot but its alright. 4/5.
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Ok, now that i have finished the game i guess i will give feedback... Great game!! Even though it would seem to have low playability, it is actually fun to play for an extensive amount of time and it doesn't seem to get too boring unless maybe you went to level 40+. Yes we have all seen TD games, but this here is an example of an Excellent TD Game. Also i really like the strategic game play, especially with the specific land, and the forests. 5/5 (or for unofficial scoring...10/5 :P) The one problem perhaps is that the game could do with more levels and/or game-modes like a challenges section...(challenges such as only having one gem, only one enemy, no spells, specific towers, endless mode or even a mode where the gems are extremely easy to get (where you would have to fend them off...and possibly only having complete of incomplete instead of brilliant etc.). Again Great game...keep up the Awesome work!! =)
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I used to hate those jerks that have a 50% chance of missing... then I thought, "Hey, I'll just upgrade my frenzy skill!" excellent game.
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NEVER make a game that actually LAUGHS at the player when the arbitrary invisible boss monster that rockets to your base takes a gem.