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This needs it's own forum for "Builds". Speaking of which, does anyone have a really efficient one? Otherwise, excellent game. Spent several hours on it and still came back for more. 5/5
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one thing that I have noticed that it appears no one else has:
Assassins can dodge meteors. I just cast 3 of them in a row and one of them dodged all three of them. Maybe make meteor unavoidable, or assassins only have like 25% dodge chance with meteor.
Other than that, I give this game 5/5
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One of the best Tower defense games to come along in awhile. The RPGish style of this game is what keeps me coming back. More levels would be great but I have created my own challenges. Complete the game with only one type of tower ect. Great game looking forward to a sequel!
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if you get a gem thats outside of the cave and then the portal majig takes it back is that a brilliant or whatever its called?
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ok got last badge in level 31. its not so hard anymore with most upgrades. heres what to do:
get almost all towers u need before upgrading and get every mana spot in the map, get balistas (2 to 4 should do it, depending on map) at the entrypoints, hunters den on the way and near your gems (4 are enough on most maps), get a lot of chill towers (i think had about 6 to 8 on hard maps) and one mana tower, then get two red towers wherever they fit best (near the gems where ninjas reappear). i get about 10 towers before upgrading the first.
i needed almost all skills. u get a LOT of mana with description above and you can get more gold by cutting trees, so u always have money for upgrading all the towers. be sure to save mana before ninja waves but i always had enough to bomb even other waves. hope this helps
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Good game can play with no lag while running folding at home at full bore. Would apreciate a skill reset button. Glad it dident turn into a Farm fest for skill points it progresses in hardness just about right for me.
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I'm now l43 and still gaining skill points??? Bit annoying when I can't actually use them any more... Other than that, love the game, been playing for a week solid now lol, only got l14 to beat now!
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You need to fix a bug when you fear a unit it can run through walls and off the screen. This happened to me on a level that i tried 3-4 times to beat. Otherwise great game.
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Ninjas are quite easy. Assassins on the other hand are imo, the worst enemies on the last hard levels, since sometimes you get unlucky and nothing can hit them. (not even meteor)
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For everyone complaining about hotkeys or ninja Champions: Holding SHIFT will allow you to spam Meteor or Cut Out spells and build multiple towers in succession.
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Criticism: No hotkeys as many have complained. Secondly since assassins have a 50% chance to dodge projectiles, you should really add a few more non projectile attacks. Also since the crypt projectiles follow an enemy, it stands to reason that if they are dodged they will still follow the assassin. Personally I don't like the system where each tower gains xp. It means that a strong fort can only built near the front lines. Kinda nonstrategic-like.
Suggestions: How about more unique bosses instead of normal units on steroids. How about a new spell? - Alchemy: converts 100 mana to 100 gold. And how about a picker upper unit that very slowly walks toward and picks up a gem outside the cave (can be destroyed by enemies).
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I agree with an endless level... however I think the fact you can't reassign your skill points is actually good. In most games, you can just throw points around, realize you screwed up, and change it. That takes out some of the strategy.
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Only guy which gives trouble is the ninja boss on 14. He has 2500 hp and 5 maxed out meteors only do 2000 damage. It only uncloaks after he has reached the gems. So either a tower has to do 500 damage in one shot (is that possible?), or you need luck on a crypt special, or you need to use radiance and get the meteors all in in a few seconds (again, possible?). So yeah, that guy sucks.
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how do we deal with assasains? surround them with temples and hit the frenzy button. you can also have a few banshee towers up (crypt mana drain gold star)
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I just threw three meteors at a champion assassin and they all missed. This game is fun, but it needs to be rebalanced badly.
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the only way to kill a boss that can sustain the 2000 dmg that is maximumly possible by meteor spam is to get them freezed by crypts, then they dont go invisible, so for level 14 for example, make sure that the first tower to hit all bosses is a crypt (preferrably upgraded to fear to confuse ninja's that dont freeze) rate this up to keep info alive
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@BobFijiwinkle i think there is a problem at your computer or there's a bug but or the best chance is that your computer needs to be fixed.
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this game is good, but i don't see why its best on kong. there are several games very similar to this game style. btw i blow dick at this game :|
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Good Game At first I was cursing the game for not having hotkeys, as it was difficult to cast meteors quickly enough to kill champion ninjas. But I just realised you can hold shift to quickly cast multiple meteors which makes a HUGE difference in getting the hard badge. Once fully skilled up you can cast 5 meteors in a row which kills a ninja outright. Please rate up this comment to keep this info visible.
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I had a guy run off the level on 12 wave 36 and I cant complete it now.... I beat the ninja boss and now it's just stuck...
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BEST game EVER!!!!!! the medium badge #2 is WAY harder than the #1.
Skills for Kills Badge
(15 points - 76,710 awarded)
Reach character level 10
Goal Checklist:
Character level 10 [Best so far: 9]
Death Avenue Badge
(15 points - 61,378 awarded)
Complete mission 10, "Avenue"
Goal Checklist:
10 missions completed [Best so far: 7]
getting brilliant is impossible almost.
1- certain brilliant EVERY TIME
2- i needed to be level 8 to be brilliant because of the "2 fireballs in a row" chance
3- 8 to be excellent. when i was excellent, it was 0,009-0,025 meters away (in my vision) from the cave... :( i played "snake eyes" and on level 9 i returned to that and brilliant too.
too hard!!!!
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for all those having problems with ninja boss on lvl 14, either fully upgrade the red tower (along continuous path, not AOE), or blue mana steal path. if your lucky the red one burns the ninja, which combined with meteor just kills it in time, or the mana-steal turret fully upgraded has a chance to cancel ninjas invis technique.
Everyone else having problems with meteor missing those "guys", use frenzy instead. they have a ridiculous chance to dodge meteor while only 50% chance to dodge tower attacks.