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very great game, but please add more levels.
create campaign, survive, mission etc etc
this game will start a new kind of TD
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Great tower defense game and nice concept! but the ninja's 5 sec invisiblilty are too strong. Does fast foward make the ninja's 5 sec invisiblity longer?
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As others have mentioned, ninjas need a new mechanic or some way to deal with them (traps that slow maybe?). Currently you need to get lucky with a crypt tower and hope the ninja spends the cloaked time feared or frozen to have a chance of killing it.
On that note, the crypt towers and the undead skill tree are way better than the others. A passive %25 chance to freeze to all towers, and boosting the fear chance of crypt towers is extremely effective. Paladins are supposed to counter the fear/freeze effect, but since the undead towers are extremely good at burst damage, paladins die before they can do any harm. The only reason I had any difficulty with any level at all was because I had placed many points into the orc tree in the beginning.
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probably one of the best TD games ever , Epic war marrying gemcraft , these ninja's are very irritating , am stuck at level 9 ...badges please
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This is defenitely one of the better TD games, I love the genre, but its been a long time since one kept me up all night, and pushed me to perfect every level, without even offering any incentives. Its a shame there were only 15 levels, a level editor and the ability to share levels could make this game go a long way.
I really liked the simple system, just a few towers, and just a few spells, but still everything is useful. And thanks to the terrain types, even when you get one tower type pumped up, you've still got to experiment and use the others.
Great game all-around, just wish there was more to it.
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I keep getting glitched. When the gem is returned to the starting place, they still manage to pick it up from where it was before it returned. Because of this I can't get past the 2nd to last level :/
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SHORT, SHORT, SHORT 4/5
This game is overvalued. Gemcraft days, weeks and maybe a month to complete, this game few hours or a day.
This is not the best "TD" but if it were longer it would be the best
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2 side-comments:
1. You are the best BBG maker ever, if you get a 4.53 rating as your first game! Bravo!
2. Get this game badges, please! It is the best game on Kongregate and it deserves them.
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I like the upgrade paths. I like the different area for different towers. I do think there should either be a way to return a gem, or have the towers focus on a gem carrier. A lot of times I saw towers attacking other heroes instead of the gem carrier.
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Best tower defense game yet. It is also the nr. 1 game on kongregate, confirming that it is a pretty awesome game. The upgrade system (with experience and special abilities) is very well done, and the gameplay is exactly right (not too hard, fun, terrain advantages etc.). Good job for making the best game on Kongregate yet!
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OMG. One or the best TD on Kongregate i think this ice Towers are the best.But Congrats really should have Badges, i think it becomes Badges for yet 5 of 5 but let me play a little bit more to show how good it reall is but i think its goody also good graffics good system, i want to look how the thiefs are.But for yet 5 out of 5. Oh and favorite.Not just one of best TD,s no also one of best Games on Kong.
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Great Game, Needs more levels. and better explaination of what the skill points upgrade, I have no idea what radiance does to fire towers. Still 5/5
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there's a glitch where my gem on the road should be transported back after 4.5 mins, and when the 'good guys' come and walk past where it WAS lying, it simply picks it up like it was meant to be there
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The scoring system seems a bit redundant as all the achievements are obviously connected (enemies don't leave the screen without a gem, for example). Perhaps cut it down to 2 achievements (gems and waves) and rebalance them respectively? Also, the gem portal spell is horribly bugged. The gem needs to disappear right away. If an enemy touches it while it is teleporting, the timer resets (or worse, the game things the gem is still lying in the same location even though it teleported back to the nest). Otherwise, a great game. Nicely balanced towers and a good enemy difficulty. Lowering the dodge chance for assassin's and eliminating ninja bosses in the early waves (I couldn't start beating them until the levels were 30 waves long) would be my only suggestions.
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A really well done game , I enjoyed every last bit of it.I like the idea of enemies beeing the heros and you as the overlord.Sometimes beeing badass is better than goody two shoes.
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I'm pretty sure someone else has said it before but i'll just say it again. The return portal skill of teh demon branch doesn't work, it merely makes the gem its icon vanish back to your lair. Basically, the gem is still lying there in the same spot but its now invisible to the player, the monsters can still go over and grab it.
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Ok thought i'd try again, after the bugfix. MUCH better, and actually a challenge :) Only, as said before, the cloaked enemies are just unfair. Most of the time the Boss is cloaked, so you almost always loose a gem then. Unless you save up lots and lots of skillpoints for uber damage etc on all towers, at which point you just replay the levels. Still wish there was an endless mode though.
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I like it much. But: 1) Missing possibility to reset skills. 2) There should be an xtra spell to get the gems back to the "nest"
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This is the first game that's has wowed me enough to leave a comment. Love the graphics, gameplay is challenging but not impossible and it's not too gruesome that I can't let my kids play too. Brilliant- thankyou.
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Very good TD game, one of the best I've played in a long time. A nice twist, and good interface. Nice gameplay as well. 5/5