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Got brilliant on "Snake eyes", yet it only gave me an excellent. Nothing came even near my gems, and I killed the Ninja Boss right at the beginning. I'm dissapointed. Other than that, 5/5
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Wow, yet another really stupid feature of this game. You only get an excellent even if you have all 6 gems reset back to your base at the end of the level. What the hell is the point of the gem reset skill then? The criteria for brilliant really detracts from the fun. If the enemy isn't supposed to touch the gems, maybe you should make it more fair to stop them from doing so.
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Brilliant tower defence game.
In the sequel, I'd love to see a survival wave and a sandbox mode (i.e.: Infinite money, create your own map, control which enemies/how many/what level they are for each wave).
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Congratulations! You just won the Didn't Touch My Gems Badge and 30 points!
15 brilliant ratings – Hint: Meteor can hit ninjas while stealthed.
The HINT is very helpful. If you max your meteor, then only need 4 to kill the ninja boss... Combine it with mana regen, so you can very easely kill the monsters :)
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dammit.... played a perfect match on level 11 until the final ninja boss...... hit him with three meteors and it didn't kill him....... dammit to hell
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The two types of monsters that can usually touch your gems (you can't get a brilliant if that happens) -
Ninjas - When hit, become invisible for an amount of time (use meteors)
Assassins - 50% chance to dodge an attack (effects can still affect them, so use the banshee towers)
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I have a suggestion to make ninjas less annoying but still unseen sometimes. First off the ninja's skill is called smokebomb but really they just walk by defenses. So, instead of this I think it should be an actual smokebomb-like effect that they have a 10-33% percent chance of using when hit, where a 4x4 (5x5 for bosses) tile area is covered and anything in it, not just ninjas, is unseen. 5/5 for the best TD on Kong.
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If u thought assassins are overpowered, then try frenzy. That works 99.999% of the time. that other .001% is because frenzy was used when they had already grabbed the gem. even then, they still died. assassins are easy, if u have the knowhow and the mana
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For those having trouble with assassins (50% miss chance), that is where the Frenzy spell comes in handy combined with a chain of towers
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This game rules but I really hate the ninjas and the pirates? that have 50% dodge chance and meteors cant even hit it. It is so annoying but still 5/5!!!
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How to get brilliant on level 14, build a lot of crypt at top left, if the final boss comes down right, too bad start again, if the first hit doesn't freeze or panic the boss and makes him invisible then too bad try again. It is possible to get it, but its just random luck.
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Best way to foil ninja's: Place a tower directly at the begining area that they spawn, they turn invisible right there, instead of at your maind defence
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Good Concept but I cant play the game because Ever single battle after my first one has an error and I have tried restarting the game and everything it keeps happening so the game is a 4 outa 5 but because I cant play it, I will give give it a 2/5
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Lol at the super speed unhittable ninja boss on level 12, thats runs in, grabs the gems and runs off the map all in 0.2 seconds...
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If anything, some of the minions are pretty overpowered. The guys with 50% dodge chance... well, let's say in a game i was about to get perfect rating, then one of these came in, dodged -all- my attacks and grabbed the gem. Making it dodge 1 of every 2 attacks seems a less RNG-y way to achieve what you want.
And ninjas... well. 5 Seconds of invulnerability is too much
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Level 12 Final Wave. The Ninja used his smokebomb, 5 secnds invisibility. I was so well prepared, that he wouldnt have survived with 5 seconds invisibility. But not prepared enough for him to die before he got to the gem? He died 1 second after he got it. Either you should A. Lower the Ninja's health. B. Lower the SmokeBomb time. C. Make the Ninja slower. :] Thanks Bump up please?
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I don't really like Tower Defense games, and I suppose there's nothing particularly original about this one - but for some reason I find Cursed Treasure pretty addictive. I think that the limitation of terrain types actually gives it strength.
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there's honestly nothing I don't like about this game, it's perfect. If there were any way to give it anything higher than a 5 i would, because this game definitely deserves it. I'd love to see a sequel.
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Honestly, I can say I almost never play Tower Defense Games anymore. However, you've made this game extremely enjoyable to play. The game isn't mucked down with a whole bunch of unreasonable towers or huge strings of almost worthless upgrades, just 3 base towers and 6 upgraded counterparts. That is a perfectly fine format for a game like this. In addition, the maps keep you on your toes, requiring strategic placement of towers to pass the level. This is one excellent game. 5/5
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I'm wondering if I am the only one having this problem, sometimes in the middle of the level, the game completely exits to the main menu, ruining all progress in the current level...It's very annoying.
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