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I enjoyed this game immensely; best game I've played on Kongregate in a long time. A skills reset option and not having crypts lose their charges when upgraded during play would put the game over the top. Hope to see a sequel at some point.
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On the second to last mission its impossible to kill the ninja, you can hit it with all 5 strikes, fully upgraded and it can still stealth all the way to the first gem.
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someone posted this for lvl14, and its pretty effective to deal with the ninja boss: get the maxed fire burst tower. its special effect, daze, slows the boss and hits for sure. I coupled that with maxed ballistas to damage the boss by nearly 700 before he even cloaked, so that its possible to kill him with meteors.
people aiming for the card need to just play more levels to get more skills first, then getting brilliants is easy. (i started getting going back for brilliants only at lvl13 completed)
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very well done, one of the best TD. Lost of nice and elegant combined ideas: experience and money based tower upgrades, excellent skill upgrades system - that brings in new game elements, some good variety in enemies. maybe it could be a tiny little bit harder e.g, had to restart only two level, because of wrong tower choice in the beginning. the bosses are very easy to repel with fear. hate those ninja, but if you hit them early, they are not so tough. anyway lots of fun for me 5/5, no question about that.
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I saw some walks to get Brilliant. People replay a lot of games to get all skills and return later. Im on level 11 without any replay and I get all Brilliant with only the skill I get on the course. It´s really hard, but it´s possible. I saw the walk from one player that have 300 mana on map 2 to get out the boss. Its a joke.
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I'm not too sure I like the "Brilliant" requirements. Specifically, that perk that returns gems after 3 minutes, in my opinion that should still count toward the Brilliant if they're all in the nest at the end of the level. It's just a real buzzkill otherwise, and makes the perk rather useless.
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boss ninjas shouldent either stay in smokebomb for 5 seconds or should move slower. The only way i ever kill them is to meteor than a lot
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FINALLY the badge! lvl 14 sucks.... all levels with a ninja end master suck. I mean, adding an enemy which is for the longest part invincible generally sucks, but adding it as the end boss to most levels is just awful.
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This may be a good game to all of you but it needs some better levels and maybe some more towers other then 3?I know that you can transform them when they level up to 3 but come on!But otherwise this game is good 4/5.But heres a tip,when the snow is the most likely tile to be on screen,only make crypts,then upgrade them to the fear towers,repels enemies and gives you an advantage.Once having about 3 of them,start making arrow towers. *wink*
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I was one brilliant away from the card, and I had tried to perfect the 5th level probably 20 times. I was on the last ninja level (the only kind of level I have problems with...), and there was only one ninja. He had very little health, and I had enough for a meteor. when I tried to kill him with meteor, I had accidentally hit the temple button instead. Now I have to do it over again......
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http://www.youtube.com/user/PutGame#p/search Go there for a great walk through guide for levels 1-11. I think most of them are for brilliants. Also a good tip: Click 'Help' to "Pause" the game. Works wonders :)
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Lots and lots of addicting fun. I don't even think of it as a towers defense game because the variety and challenge is so much more interesting than that.
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http://www.youtube.com/watch?v=m2EJ9Dw-g7U LEVEL 14 <--- BRILLIANT
GUIDE ON HOW TO GET BRILLIANT ON LEVEL 14!!! ENJOY
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Thank you, Iriysoft for a great game and thank you Kongregate for picking it for the Challenge - because it has easy bits and hard bits and overall is not too long at 15 levels, it is a good choice for that.
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One of the best tower defence games i have played in a while, good upgrading system, nice graphics, not to hard either, but not to easy. a good balance of play. great game hope to see a sequal one day.
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The game is great, only the ninja's are just unbalanced. I only build ice towers in the hope i freeze them. But that only happends 1 out of 10 times. I tried level 12 6 times now and still haven't got it perfect.
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First off, great game 4/5. I think a reset skills button would be cool but make it only useable 1-3 times or something. I also think you should allow ''brilliant stars'' if they are teleported back after the time limit of the skill which teleports them.. cause in effect they return to the untouched position. To compensate for allowing this to be possible, a 5% increase in some monster HP or something. I think the ninja's are too hard to kill and make getting 15 brilliants next to impossible unless you're willing to sit on the same game for 24hours+ which isn't really realistic for a hard badge.
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Ninjas are tricky sometimes. I found that by putting a temple as close as possible to the beginning of the level. That way, the ninja gets cloaked as soon as possible and hopefully uncloaks when he reaches your main towers.
Also, if you upgraded the Cryptic skill tree, the added freeze % and fear % helps dealing with ninjas, if the first hit is one from a chilling tower and you get a proc, the ninja wastes his cloak time running around or being frozen.
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....I feel tempted to kill a kitten when the ninjas magically make it past all of my defenses....Am I weird for that?
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Well, the Ninjas are the only thing about this game that make it a tiny bit challenging...
Why do some ppl want to take even that away, where's the fun then?
Overall i liked the game (i give it a 4/5), but i'd like some kinda "You Win" or an achievement for finishing all lvls brilliant ^^
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MUNSTURZ WOS LIEK MAEK A TEH ZERG RUN BUTT I WOS LIEK LMAO NO U DEONT THIN I HIT TEH MAJICKZS ADN AM WINN TEH GAIME!!1 ROLF!