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I juste discovered that you can hold the SHIFT key when you cast a spell. This way there is less mouse moving around and no more delay between cast.
When I learned it, i did brillant on level 14 and 15.
To have brilliant on lvl 14 you need to have catapult at the entrance. They will launch before the nionja disapear. Also , a burning temple is usefull.
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@tnikolai -> you can't let the enemy even touch your gem. If they take it, even if you manage to teleport it back, you'll get excellent.
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You can get money very fast after a while in this game, by maxing all ur mana skills (regen, max mana etc.) and then going for the green skill "cut down mastery". With this combo u should never run out of money, as long as there are trees.
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make sure the first thing to hit a boss ninja is a temple with the irradiation power, that way a fully upgraded meteor does 540 damage to him and you can kill him in 4!
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You can click the meteor spell, press shift, and just 1 click meteors on the ninja bosses until your mana is empty (5 spells with full mana and lowest meteor price). Once you have that down, brilliant rating at every level is a piece of pie.
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People you really need to learn to read directions, there is a hotkey, just hold Shift after you select a spell or building, then click as many times as you want to cast the spell or build the building....
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To kill a ninja boss use the meteor spell. If you are lucky and have full mana you will kill the boss :) ( depends on its health). I hope this help :)
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Defeating boss ninjas relies too much on chance. Either you freeze them (or perhaps fear them) or you cannot get brilliant. Hotkeys would be great for dropping meteors on them; as it is, it's very hard to drop four on them before they touch your gems.
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hard badge is impossible. last ninja boss is invisible until gems. only chance is to freeze or disarm him at frist shot, but thats hard to make.
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Easily one of the best games I've ever played!
My one bit of criticism, as many other people have said, is the Ninja Boss and it's balancing. 5 seconds is a HUGE amount of time on these maps, especially when there is very few ways of actually slowing down a boss. Map 14 is very frustrating. It only takes 3 seconds for the boss to reach a gem pile, from either direction. Even if it is slowed down, it can still reach the gem pile in 4 seconds. Coupled with the fact that it has 2500 HP, meteor can only take out 2000 of it.
This means the ONLY way to get a perfect map, is if the first hit from a crypt freezes it. You have to go 50 waves only to have a 25% chance of freezing it. Even at level 34, I've tried all possible combinations for the front 2 towers and this is what I've come up with.
My suggestion: Do not allow Ninja Bosses to have speed. A 5 second cloak is more than enough challenge on most maps. Other than that, I can't wait for the next game in this series! Great work!
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k, to kill ninja. stop whining...
spam the shit out of comet and then he'll be non-invis by the time he picks up gem them u kill easy
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Just started playing. I grew tired of the 30mil defense games. This is different, with cutting down forests, spells and a bit of humour on the enemies. 4/5!
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How do i stop the ninja boss from getting the gems? He's still invisible while picking it up... cant get excellent :(
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There is a stupidly simple way to Brilliant a lv14 ninja boss. First, you unload 5 Meteors on him, emptying your mana pool. Then... then you build enough Temples with "20 mana when you build a Temple" skill to get mana back, and use that fresh mana to meteor his rearside down! Just be sure to clear you some Rock space in advance so you can spam temples easily.
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For the love of god, add a slow aura or invis detect... Getting a brilliant on level 11 is fricken impossible... The last boss gets to your gems while invis
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Bueno juego; entretenido y fácil de manejar, el único "pro" que le encuentro son el limitado número de torres, solo 3 con sus respectivas evoluciones.
Nice game; fanny and easy to play, the only one "pro" that I find him it are the limited number of towers, alone 3 with his respective evolutions.
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Anyone else notice how sometimes the champions seem to have the gem before they've even reached them? ..can you say glitch?
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Needs more levels. Solid game though. Maybe make it a little harder, I think I might have lost only one level the entire time.
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Silverpenny pretty much said it all. Great game, can't wait for the sequel. I just wish there was a few more levels, but that's what the sequel is for right :) 5/5
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The better way to dont let Ninja Champion make a Gem to be stolen is having the upgrade that damages your enemy if holding the gem, and the one who make the gem return to cave..