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There is only one way to kill ninja champions without letting them to grab your gems : the 25% chance of freezing thanks to crypts last skills. Even "disarm" is useless against them, they hide right before having their skill disabled, even if the disarm symbol apperas, that's cheated :(
Having meteor shower uppgraded is useless too, they are too fast to take more than 3 meteor shower on most part of the levels. 1200 damages. They have 2500 HP.
Slow down Ninja Champions, make disarmed ninjas unable to hide or/hand make spells shortcuts or else we only have 25% chances of killing them before they reach our gems.
Well 25% should be enough but there are 2 Ninja Champions on lvl 15. It makes only 6% chances to defeat them !
Except if your computer is so slow that you can use spell quite fast, you just wanna try nearly 16 times before beating lvl 15 in brilliant rank.
Please vote this up in order to let them know how much ninja champions are cheated ...
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I thought hotkeys would be good to kill ninja champions,but then I realized: SHIFT + meteor spell = brilliant rating without problems.
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Didn't Touch My Gems Badge (30 points - 858 awarded)
Complete all 15 missions with a "brilliant" rating
You acquired this badge on May. 13, 2010.
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@sysy the lvl impossible to do brilliant on is lvl 14
lvl below 14 bosses are either non ninja or ninja below 2k hp, and can be killed by 5 maxed meteors. lvl 15 boss is a mage, so frenzy would do the job. but lvl 14 boss is ninja with 2.5k hp. 5 meteors =2k dmg
strongest tpwer = hellfire tower gold star, around 300 dmg, depending on ur skills
bottom line, lvl 14 boss wont die!! well, at least not b4 he touched the gems
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This game is simple, nothing more to it. Upgrade & grind levels. It is an enjoyable game, though. Relaxing, but still giving you enough challenge to not fall asleep.
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Rename this to "ninja's, don't touch my gems!".. ninjas are the ONLY thing which is even remotely difficult to defend against. It's actually impossible to do a couple of the levels perfectly because of boss ninjas.. without extraordinary grinding and planning.
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@blablayay: You know you can go to your comments page and erase that comment right? But if you realy wanna be mad, you can honestly blame kong for hiding it as a link, in the form of the number of comments you have made in your profile page. that's just retarded, especially with the insult to injury of the useless shout page completely eating the comments page.. -_-''
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ok it seems people like auto-winning games... this game is good but you cannot outstand gemcraft with poor 15 levels, 3 towers only... 3 spells only... how should i influence the game? by clicking upgrade button and somtimes casting a meteor? Nice but poor... 3/5
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Maybe a nice idea here. When you've maxed all skills, it could be nice to be able to further increase your tower range/damage/fire rate with your otherwise useless skillpoints. Just for fun. :) And ofcourse I'd like to see some more levels, or some kind of endless level. Hotkeys would be nice too. Anyway, awesome game ^^
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I have Brilliant on map 1 - 3, Excellent on map 4 - 14 and Good on map 15.
Map 15, wave 40 has this ninja boss that will bring one gem to the middle of the map. This is followed by ninjas, which will bring it to the top of the map. After that, it is just sheer luck to wait for it to return. Darn, this game is good!
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Well since they already told you up there on the badges, you can meteor strike the ninjas when stealth, even the champion ninja. For those of you without enough mana, keep building. I have enough to hit him 5 times. Here I go!
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ok, look down one - see everything SilverPenny wrote? Me Too (especially split volume and maybe a level control so I don't need to turn down my whole system)
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you must use several meteors. If you don't have enough mana, chop trees on desert when you are nearby full mana, then when the boss appears you can have mana by putting a temple on the desert.
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so far, so good. did levels 11 - 13 with that shift thing, now on lvl 14 there's a ninja champion with 2500hp, 5 meteors (upgraded) only do 2000dmg + the highest damage i've ever seen a tower do was about 280 i think so how does it work to get a brilliant rating there?
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Level 11.
Flawless level.
Ninja boss comes out.
I hit him with a fireball the second he spawns.
He goes invisible.
He still gets to my gem before becoming un-invisible. I dont have enough mana to fireball him to death. He grabs a gem before my towers can start shooting him. How am I supposed to get brilliant on this level, again?
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I wouldn't mind the ninja bosses if the horrible UI didn't bug out and not register clicks when you click too fast... I need to throw 5 fireballs on them but it depends entirely on if the engine decides to not be horrible after I go through 40 boring levels. Why not just have hotkeys?
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this is stupid, i changed my rating to 1 star cause for me it is impossible to drop 5 meteors on the ninja bosses on waves 11 and 12 in the 2-3 seconds it takes them to snatch a gem without HOTKEYS!!!!1 call me badge addicted but keeping me from getting one not because of me lacking skills but cause of bad programming is annoying
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HINT FOR NINJA BOSSES: Max mana+ Cheapest Meteor + Max Damage Meteor + hold "shift" key + multiple fast clicks = devastation & success guaranteed (almost too easy ^^)
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A tip for getting the ninjas: the temples that do damage in its radius will affect invisible units, so two in a row can kill ninjas even when invisible.
Bug report: Im not sure about dens but with temples and crypts a skill exists to increase by up to %25 a special ability (ie fear, radiance) which is according to description supposed to affect either upgrade (eg both fear and mana drain crypts should have a bonus to fear) but only one upgrade benefits (eg only the fear crypt has the bonus)
hope that makes sense, and if you want this bug fixed then vote this comment to get it noticed
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It sucks that to get brilliant in the last 3 levels you basically just need luck. This would be OK if you didn't have to go through 40 GODDAMN WAVES and then pray that the ninja gets feared/frozen.
3 times now, I've reached the ninja at the end of level 12 with full 500 mana (enough for 4 fireballs) and a maxed out fear tower shooting it right off the bat. One time it did get feared, but it still kept running toward the gems and touched one as soon as fear wore off. Completely random and annoying.