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Loving the game, best TD I've ever played. It has upgrades that we can earn fairly easily, but they're balanced enough that we can't rely entirely on them!
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Nice TD. Having the towers earn XP forces us to have different strategy. (For ex: a nice tower ultra upgraded in the beginning... avoided by these damn shades :)). Liked the game
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great game 4/5, for the 50% miss. the brilliant was annoying cause the whole level would be relatively easy, but sometimes i would throw 5 meteors and 1 would work, so screw that idea
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Back from 8am class, and instead of getting a powernap like I should be, I can't pull my self away from this game! Kudos to a very well made and somewhat fresh TD!
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Great game, but you should be able to chose what the turrets target...eg. First enemy, enemy with lowest HP, enemy with gem. It would make the game a lot better.
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To beat ninja bosses, you will need 500 mana and maxed out meteor spell. And also a first tower to do a lot of damage.
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every skill looks as important as another skill very hard to choose which skill to raise
this game should get a 10/5 but i dont see the 10 star so i will rate 5/5
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Skill upgrades are very good. I allso like the very Individual idea of Bad defending against evil. Ballista den is very good
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should make gems reset after a given amount of time, or slowly move back. so annoying when enemy drops the gem just next to the edge.
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i found a bug when you place a tower in the upper left side of the the screen.... the stats of that tower keep showing up! its annoying bcause i cant see the incoming enemies!... hope this bug is fixed! usually i did this when the attack button is not ready! :)
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... Does anyone else get this bug? Whenever I cast the 200% speed spell, it turns my towers blue for 5 seconds, but they stop shooting. I'm pretty sure that's not supposed to happen. Fix it please.
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5/5, best TD ive played on kong in a looooong time. Although, i do have to agree with silverpenny, a few things can be improved upon. But as far as right now, great game. Hope there is a sequel :D...... I would look into that "endless level" silver also mentioned. sounds interesting
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This is one of my favorite TD's. It didn't get boring or insanely difficult in advanced levels. "Player" level up and skill distribution elements are a nice feature.
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omg.. so much time i don't see a decent TD game.
:D 5/5
look at silverpenny, mantil and Ralfo comments to see what I basically think about this game.
XD
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@Deep, to beat ninjas, use Meteor around 5 times, if that doesnt work build temples (with +mana upgraded fully) and then use meteors again.
In my opinion all crossroad levels are the hardest, lv15 is far easier than others i say. Brilliant isnt hard to get, and the max lv is 40 i believe, keep this comment alive by pressing '+'
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Great game. I had a lot of fun with it the only part I didn't like was the "cat death" sfx which you don't notice at first but after a half hour starts to get to you a little definitely 4/5!
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I thought the last two levels should be switched in their order.... the second to last level was WAY more difficult than the last. The final level was somewhat anti-climatic.
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There is a stupidly simple way to Brilliant a lv14 ninja boss. First, you unload 5 Meteors on him, emptying your mana pool. Then... then you build enough Temples with "20 mana when you build a Temple" skill to get mana back, and use that fresh mana to meteor his rearside down! Just be sure to clear you some Rock space in advance so you can spam temples easily.
Just keep this comment alive, some people look like needing it badly ;)))
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build a tower near entrance (near all entrances if there are more then 1), best to build is temple or den, build many towers close to ur gems, careful to make them cover as much of the path to them, when a ninja comes is first hit by the front tower and become invisible, and by the time it reach ur other towers it become visible again
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yay Congratulations! You just won the Didn't Touch My Gems Badge and 30 points! It was hard. In my opinion level 14 is the hardest to get brilliant
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Lvl 14 is too tough for brilliant :( ninja boss always sneaking past my towers. 3 meteors with full upgrades just isn't enough to kill him. Gotta get lucky I guess.
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First of all,great game,in my opinion the best tower defense game I've ever played. There's not a huge amount of towers,no maze needs to be created, a balanced skill tree,nice graphics,the different ground system,... They all make for a very earned 5/5.
Secondly there are some things I would add,though much of these have been mentioned : Hotkeys (Mostly for the spells),Reset Skill button (There are some levels where your normal balance doesn't work),Level Editor (Should be very easy with this game), A survival level and a special bonus for maxed towers.
I hope to see more of this. ;)
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I just got the last hard badge (15 brilliant) on level 27
I rated it 5/5
Screen from the end of the 15th lvl: http://img185.imageshack.us/img185/8099/gems.png
In my opinion:
1. game is too easy
2. undead/crypt is way too overpowered because of FEAR
3. demons/temple is getting exp to slow, cundead/crypt to fast
4. ninjas and assasins are much more challenging then the rest
5. if there werent those ninjas you could win every game only withpurecrypt/undead - with ninjas you need some upgraded fireballs and some den/temple towers near gems
6. bosses are way to easy (with fear) execpt ninja bosses ()
Suggestions:
1. stronger creeps (except for ninja and assasin)
2. more creeps on higher lvlel (except for ninja and assasin)
3. stronger bosses (except for ninja) perfaps some fear immunity/more hp/huge armor etc
4. more levels
5. bonus in exp for brilliant
6. weaker fear
7. endless wave mode just for highscores (for FANatics)
Vote this up if you like it.