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This game is so easy when you just spam 20+ crypts (with freeze upgrade).. all I built is cryps and some other towers for the mana regen. No boss gets through, stealth gets frozen. and I use fireball to finish them off if needed.
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my 5 brilliants were 1-4 and 8. 8 is easy if you invest in meteor, build up the back first, then put 4 dens right at the front to pick off the guys who go invisible. You want as many fear towers by the end as you can make, as you will need to hit the final boss with 1 or 2 blasts because he is strong and fast. I didn't really like this game, it annoys me for some reason. Maybe it's the fact that you can just barely save a gem one wave but you know it's an immediate loss at the start of the next.
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Game was fine at first, now suddenly glitchy as hell. Next wave button doesnt work and it wont acknowledge that ive finished the level.
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Ladridi, I don't think it's a bug. You just need to finish the game with the level without letting a single mob touch your gems.
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For those having trouble on level 14 and 15, I discovered a way to kill the Ninja bosses without having to rely on Freeze/fear etc. This is a bit tricky, and requires some speed. You must have Adoration (+20 mana every time you build a temple).
When the Ninja boss comes, make sure to quickly spam all 5 fireballs at the boss. Once done, very quickly build 5 temples (clear out forests before hand if you need to) This will give you another 100 mana to cast the last fireball to kill the boss!
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Level 12 is Nearly impossible. It ends with a ninja so I specifically set up my towers so a maximum experiance Fear crypt would hit it. It got feared and went invisible and even with the time it bought the ninja still was able to get all the way to my gems stealthed, any suggestions?
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Good god how i hate those ninjas who keep stealing my brilliants!!
Overall good game, kinda like gemcraft only you defend the gems. What bothers me is also the use of experience concerning the towers, but that's alright, since it adds challenge to your organization. If any of you try getting the card or the badge, coming back to a previous level after earning many skilll points is easier (so don't bother trying to restart the third level twice like i did lol)
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It doesn't count as brilliant if you use the skill to put a gem back in it's "home", the creeps may never touch it even once if you want to get brilliant.
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Perhaps, jahanz,perhaps the towers are so confuised they can't work out that there is an enemy carrying the gem who is invisible.
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Here's a bug. I just defeated a level and all of my gems were in there "homes" but I still didn't get a brilliant, only an excellent.
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by the way, one hint. It's kinda fake that if a ninja picks up a gem he still is invisible.
I mean you just see a flying gem and do nothing about it?
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this is realy hard so fun i am lvl 28 and have only 9 brilliant, 4 excellent and 2 good. you have to replay most of the lvls many times but lvl14 tip meteors talents full and nuke with shift you realy need 2 nuke and have 500 mana its hard like hell ^^
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I agree with LennyT. Wave 14 especially is luck dependent. A full complement of maxed out meteors didn't get it done on three tries.
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Pro Tip: For Brilliant on level 14, make the two towers that are on high ground near the entrances the red tower with the area effect damage maxed out. The initial damage the final boss takes from this will make it possible to kill him with 5 meteors. I also filled in the area immediately around the entrances with the appropriate color towers for each area and upgraded them as much as possible, the goal being to hit with as much damage as possible on the first attack. 5/5
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yup 5/5 from me too. i'm a big TD fan . and this piece of work is absolutely great. only thing is its too short =) we want a sequel! and since we are able to continue level up maybe should be able to spend our skill points on a ( lets say ) mastery skill for each skill tree. i mean firerate / range / damage
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Wow. 4.6?? Holy crap. This game is alright, but the TD genre is flooded and, while this game is well executed, it brings nothing new to the table whatsoever. 2/5.
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for wave 14 you have to get lucky with the blue towers. either freeze, or steal the ability, or fear, any of those works, but it took me 5 trys to get lucky and take him out. Just gotta keep at it, A great game though, definitly 5/5.
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is it possible to finish level 14 with "brilliant"? i spammed meteor with shift till i'm out of mana . but the last boss still lived and touched one of my gems.
im level 42 all skills maxed. 14/15 brilliant. only level 14 left . i tried coupkle of times but on every try the last boss managed to touch gems.
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The game really needs spell hot keys. The I've lost a number of brilliants to cloaked units because I can't fireball them fast enough. It's VERY frustrating when it seems like a very easy fix. Past that it's really good.
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Level 14 sucks so bad. Just have to luck out and freeze the final boss. All the others are reasonably easy to achieve(level 15's 40'th wave ninja boss is killed with 5 meteors), but the level 14 50'th wave is completely luck dependant. Which sucks, because you have to kill 49 trivial waves to have a go at it.
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i normally like tower defence games, but i hate this one with a pure passion, not worth your time playing, Seriously!
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Is it possible to get all Brilliants without replaying any levels? I am stuck on level 6. You have 12 skill points without replaying previous levels. I can do it all except the invisible boss. I don't think that is enough skill points to get the necessary meteors. Any tips?
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lvl6 brilliant impossible? the freaking ninja boss stays invisible till he reaches the gems, so that means i have to grind enough to be able to throw 5 meteors in his face? Thats kinda gay