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5/5 but at one point (i'm not sure what happened i think the guy got feared) but he is in his group and something happens and he walks off the path through some terrain and off my screen luckily this didnt happen too early it was on wave 16 of 20 on path 6 but afterwards i couldnt click the "ATTACK!" button and after i beat the final champion i couldnt finish the path plz fix in an upcoming patch and vote if this same thing has happened (obviously not on the same path or at same wave but if that has happened to you as well then vote too!)
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i really think there should be a spell that makes towers able to see ninjas for a short time, that way they wouldn't be so hard but neither cheap or easy
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Great Game, it absolutely needs hotkeys, more than anything else it needs hotkeys for the spells at least. Including different terrain (and different tower types) was a great idea and adds to the challenge, great upgrade system, three catagories with an overall boost in range, power, and fire rate was also a great idea, overall 5/5 great job.
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Superdan360- Take a screenshot of the requirements you have completed, and submit an achievement report. To do this, go to your achievements tab and click report missing achievement. Or just wait until chat comes back up for you, and go to the ingame achievement page (In other words, the level select page) and you should be awarded.
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I agree with markam, it would be nice to have units as well as towers. I also agree that this game has a limited amount of tower types and spells. But this game is still awesome and diserves a 5/5.
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anyone notice that the champion ninjas stay smoked for bout ten seconds not 5?
other than that though love this game :D
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for some reason i cant connect to kongi chat .. or earn the achievments / card although i got the requirements.. can any1 help me fix this?
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This was a good game. I liked the towers and specials, but no tower DF game i have found has ever had every thing i wanted at 1 time (A good set of towers, specials, and units. walls that can block the path and be built on, but can get destroyed by the enemy. and units that you can make your self to defend your base and get things like the gems back) but still 5/5.
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I'd really prefer a 'only best score on each level counts' system. I'm trying to see how far I can get brillianting each level in turn. L2 was already really hard to do at character level 1. L3 is very very hard to brilliant at character level 2, but I think it can be done. After that... see, if the experience were recalibrated so only best counted, it'd be possible to sweep them *if you played perfectly*. That'd be cool.
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Got my card, noting the overall difficulty factor i just wish someone would make a "fun" tower defense that wasnt challenging, since they're ALL challenging if you dont like this type of game. Overal, got my 5 brilliants because i wanted the card, now im outta here.
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My saved game got deleted. :(
I logged on today after playing last night and all 3 files were empty asking for a new game..
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Foolish Thought or Epic Strategy? (foolproof ninja kill move?)
Ok, so them @#$% ninja's are causing a lot of Grief. Specifically aimed at level 14, you will need the following three (3) skills: Adoration (1/1), Meteor Study (5/5), and Meteor Mastery (5/5). The Study and Mastery are pretty obvious. Spam the 400 dmg of course. But for level 14, you still need to hit 500 damage. Not good enough for me. By the time that wave rolls around, you SHOULD have more than enough to build five (5) temples, which with the adoration skill, grants you 100 mana, just enough for ONE MORE METEOR STRIKE!!! Now all you need to hit is 100 dmg first (reletively easily done) OR build 5 more and do it again. You will NEED to be in slow mode though. Just my thought. Foolish or Wise?
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Hmm, I played through level 11 yesterday. Today I log in (on the same computer), play level 12 for the first time, finish with a Good rating ... and get no new skill points. Painful bug. :(
Also, let me second the request for separate music and sound options. I like the sound, but after a few hours the music starts to drive me insane.
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I found that the Blue Temples were GREAT at first for high damage. But later the Ninja are the biggest issue. If the Blue is upgraded to freeze them 25% of the time, it helps. But the Red & Green when upgraded to AE damage or Balista work wonders, as they can hit the ninja even while invisible (as long as there is something else to cause them to fire). Blue shots do nothing after the first one hits (if no freeze), but Balista bolts will all land and each will damage the ninja (generally 2 are plenty to kill them, but 3 balista is a good idea to ensure at least 2 hit the ninja). Place a Red temple on High Ground for enhanced range and you can almost always clear the full wave of non-boss ninja without letting any beyond the Temple's range.
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Great game. I really like the demon towers. They may not be the most useful, but that awesome, demonic laugh they produce when you build or upgrade them gives me an evil grin.
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the burning temple is a god at narrow corners especially if there is a large group of strong enemies because it kills or nearly kills them all.
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Finally got the hard badge. I did it on level 29. The strategy to level 14 is to build only crypts on everything. Build some towers on the mana pools and keep spamming cut out to get enough money to build more and upgrade your crypts. If your undead is leveled up enough, the evil ninja at the end should freeze or fear (and the odds are pretty good that he will), then screw him up with meteors. As for level 15, the strategy i used is to build temples on the top three high grounds and crypts on the lower three. Your main defense against those damn ninjas is a fully leveled up hellfire temple, which, if youre lucky, will hit even invisible ninjas when it fires on noninvisible ones. Throw a couple of dens on the bottom, and a few crypts at the top and you should beat level 15 on splendid pretty easily.
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woo took me a while but
Congratulations! You just won the Didn't Touch My Gems Badge and 30 points!
tips on last lvl, start of building fire in top middle and top corners. use that mana to cut tree and build towers on all mana zones, then just mass the fire aoe type
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i found a glitch... i entered the game and i cold not Use the "attack" button... when i had completed it it stayed on the screen not leting me do anothing else
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Nice Game, Lvl 14 is harder to get Brilliant than Lvl 15 because of the lvl 5 champion ninja with 2500 hp at the end of lvl 14, 400x5 = 2000, had to use 6 meteors by spamming temple (+20 mana each)
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Congratulations! You just won the Didn't Touch My Gems Badge and 30 points!
15 brilliant ratings – Hint: Meteor can hit ninjas while stealthed. :)!
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I don't have any of the badges, and I already have lv 10, killed 200 enemies (these are not even counting for the badge, still need 200), have 5 brilliant ratings, and finally, 10 missions completed.
I had loaded my save data, and I should than have the lv10 and 10 mission comp. badges + card.
I completed several mission, killed more than 200 enemies, and nothing.
Anyone have similar problem? Should I report it somewhere? I have no idea what to do with this -_-