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It is quite an interesting game, but the problem is the game is similar to the other tower defence games. The only features are different towers need to be built in different lands and the idea of protecting crystals.These features are not enough to push this game to the top. Besides, the spells provided should have more varieties and more special features should be added,e.g. weather system, cold weather favours crypt, hot weather favours temple..... There should also have combination of different towers into a super tower.
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awesome game, could improve though... reset skills would be nice, as well as music,sfk toggle and hotkeys ll take your gem... but defenetly a 5/5
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screw you wolfe, its your comp, not the game, if it was the game, then 1,237,507 people got the same error you did, so stfu
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WOW! its like not DOPPLER is taking on Kongregate hehehe... 1st the Enough Plumbers game by: not DOPPLER goes high now this game's rating goes high too nice job to not DOPPLER and KONGREGATE! MY RATING ON THIS GAME IS 5/5 total of 100% :)
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Even though it said that you need to use meteor to kill off ninja boss, but at level 14, the ninja boss has a lot more HP than all five meteor spell combined. I suggest making the ninja boss HP to 2000, which is enough to just kill off the ninja with the meteor spells.
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I keep beating level 4, and everything on the stats page after I win says "9999999999" and I can't click anything. Am I doing anything wrong?
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i would certainly wish to see a spell that sends 1-2 gems that are out of the defensive area back INTO the area. I realize that there is a skill likke that, but by the time that it gets dropped, it just gets picked up again and brought offscreen.
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This is a pretty good game, but a bit unbalanced.
There are two things that really bother me in this game. The first is that the smoke bomb ability that the ninjas have shouldn't last as long as 5 seconds. In that time, they can easily get inside the base and at least touch the diamonds, thereby ruining the possibilitys of getting the brilliant rating. The other thing is that the assassins are able to dodge meteors.
If these two things were to be fixed, this game would be just perfect. :)
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The key to killing the ninja boss on level 14 is the adoration skill (towers give 20 mana when built). before the ninja comes, save a bunch of money, selling towers if necessary, and have 500 mana + demon skills for improving meteor. hold shift while hitting the boss repeatedly with meteor, then shift + lay down a bunch of temples, then use the mana to hit him with more meteors.
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Whenever I beat a level every number on the page goes to "999" and I can't exit off the page. Too many glitches, this game sucks.
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to get the card badge just lvl up the crypts and only the crypts and only make ghostly crypts so u can generate as much mana as possible. for ninjas i slow it down so the meteors are more precise and because u start with 100 and generate 10 off of each mana pool every second u can just meteor spam. once u are fully upgraded crypts start upgrading the temples so your meteors only cost 100 mana and do 200 dmg more and u will eventually get all 15 done brilliantly. this is the only way i could do so i highlt recomend it.
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i dont think champion ninjas should have a 5 second smoke bomb they should just be able to dogde because on one level i hit him at the very start and he goes all the way in to the cave in smoke bomb
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the few things I wana see added would be ninjas become visible when carrying gems or evileye/beholder temples can shoot invisible ninjas
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killing ninja boss lvl 14, full upgrade meteordamage, maximum manapool(500), minimum meteor price, you can drop 5meteorbombs, be quick very quick, (and a maxed out "frost" is a lucky helper:) )
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@pokeboy199, there are 4 towers in the top right side of the map. start there, then use the cut down spell to clear the trees at the enemy spawn
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The Sworddancing-bosses suck... You play perfect, but then one of them comes in and just dodges every freakin attack+meteors...
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Ok, I can't start the damned game, and I have a profile there allready, but when I try to start the game, nothing happens. There are also 3 empty profiles, but they all say lvl 999 :/ Please HELP!
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Okay, I complete all badges. Now I don't know what will I do with this game. I think I won't play it for a long time... Except you make a survival mode :)
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Can't kill ninja boss on lvl14, he has 2500 life, I can damage him for only 2k with meteors. Do I have to just try until he gets on fire to get the hard badge? if yes then this game gets really luck-dependent...
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One of the best td games on this site, my only problem is how the ninjas are so overpowered, iv had a few go invis from the start and stay that way till they get a gem at least half way if not all the way, which makes the card challenge more trouble than it's worth. Only way to get the card is to grind up levels so that you 1 hit everything.
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I loved this game, although I feel that ninjas were overpowered - not that I couldn't deal with them, but really nothing else in the game caused much trouble expect those little buggers. That being said, I believe that this is one of the best TD games out there. I agree with some commentators that hotkeys would be nice.
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really great game with a few flaws.First there should be a reset button for the skills and second spell hotkeys please ,for 12th part for instance achieving brilliant is really close to impossible without spell hotkeys.I have tried a couple of times with any combination and got it with a lucky crit.
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very good game 5/5 ninjas are annoying, but assassins more so for the fact that they can dodge huge meteors and pools of lava, really they shouldn't be able to dodge area effect, but that's my opinion.
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This game is like baking a delicious cake and using mud instead of frosting. There's is a lot done right. The pacing is good, the upgrade system works great. Then you have the ninja champions that force you to take a certain upgrade path, and even worse, the assassins that can easily ruin a Brilliant entirely because of the RNG, and again, pigeonholing you into a specific strategy of tower building in order to mitigate that possibility. Desperately needs hotkeys, as well. Holding Shift tends to lag the game sometimes, and why not allow easier access to building? Good game, but too much done wrong to really be great.