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The problem with thieves is that at some levels they are in the beginning waves, so you either don't have enough towers to cover everything or they are all level 1/2. This enables them to take the gems halfway to the end. After that, the gems will start to move slowly towards the enemy. Either create a tower with the special ability to see them in their range (with no attack, if needed) or nerf the time (5 seconds in their speed is enough to go from the beginning to the shrine). Just my two cents.
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Wow! Another tower defense game how original. I don't understand why these are popular. Tower defense games are almost all exactly alike. You cannot have an original tower defense game.
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The range on the towers is Ice> earth> fire. Seriously range is king, those ice towers level up 5 times faster than anything else just from their guided shot alone.
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I would like the ability for saves to follow your Kongregate account. It sucks that I can't continue a game at work that I started at home.
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It's a great game and all, but certain aspects (such as no detectors for ninjas and assassin's 50% dodge chance) make the game frustrating to play.
Its a really fun game and all, but it's not perfect.
4/5
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Great game overall, but the invisible ability is just overkill. I can't do anything against 8 invisible ninjas but wait them to take my gems to the middle of the stage, making it much easier for the next wave of ninjas to finish stealing them. Fix that please.
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REply-Greedislethal:I think you should give it a chance, I have numbers of strategys to make it blaanced myself, Such as upgrading your demons first skill for damage, As you upgrade demons tree you get more damage plus with orcs skills you can upgrade firerate, electric tower + fire rate+ oh such a delicious combo
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nice game one of the few wee the game comes out backwards and very good grafics be bosses could be a bit tougher but no dought about a 5/5
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Great game, simplistic and yet still so addictive. One suggestion is that you should 1) change the siren sound it's really annoying. 2) make it so you can have an unit that detects the speedy stealth dude since every time they come I just lose like 2 3 gems instantly.
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A very good game. Perhaps a little easy, and it could be longer, but if that's the only problems I have with it, you're definitely doing something right!
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wow this has a good strategy base game even though its hard with champion its a good strategy game 5/5 if you replay games you get exp and you can upgrade skills =]
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Very well thought out and executed TD game. The tune-able skill trees bring another dimension of strategy to the game. The graphics are crisp and sharp, but not lag inducing. I'm really enjoying it. 5/5
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Very well made, I can see you put a lot of effort into this game. It gets a 5/5 from me, even though I don't like having to repeat levels over and over, but I still enjoyed this a lot.
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To get Brilliant Games on all levels, you need to design your defence to take out the last Ninja Chamion. Have a den near the entrance, if at all possible, and spam crypts near the end. The den will make him waste his invisibility, and near the end of the map, the crypts will unleash their charges at him. If you spam him with meteors, for which you have been saving untill you have max. mana, you'll get him. This works on most levels.
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I love this game it is so much fun. The spells are not over powered but not underpowered. The different areas to build makes this game challenging and tons of fun. 5/5
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@IriySoft Hey, I've noticed a spelling error (well I'm sure its one) When you upgrade the tower to Evileye the "Radiation" buff says that it increases damaged recieved by 10& instead of 10% (well I'm sure it should 10%) and I'm also curious to, is it stackable?
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There are times when the 'Teleport' skill malfunctions. The gem it's soppoused to take back is put back virtually, but the game still considers the gem being outside, and an enemy unit picks it up, even though it's suppoused to be in the cave. Also, the Assasin's skill of 50% dodge is just too much. and that it can also dodge meteor just makes it annoying. I can understand towers, though the temples are not projectile weapons, and thus should not be effected, but the meteor spell is just not logical. A small fix like making the meteor do 50% damage even if the assasin managed to dodge it would be logical. Also, make more levels, with different designs. Awesomeness can not end in only 15 levels.
On other notes, you also should make more complicated tower upgrade systems, adding to the challenge and fun. And combined towers should also be possible. Maybe with building a tower on a different type of field paying extra gold. And the tower would be given the benifits of both tower types.