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hey everyone guess what ? :) THE NINJAS ARE WAY TOO F*** OP!!! MAKE SOME SPECIAL TOWER THAT CAN NEGATE THAT OR SOMETHING!!!!!!!
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Just commenting to add my voice to the call for hotkeys. For spells above all - when the only way to kill a Fast ninja boss before he gets to your gems is casting 4 fireballs in a row, the drag back and forth is... well... a drag. Hotkeys in general are key to any game like this with a timed aspect to the strategy.
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man that hard badge was satisfying.
ormanius: i froze ninjas all the time. however, ninjas were not a problem on any map for me -- a proper defense setup and they shouldn't be for you, either. the ninja boss, yes, but the REAL problem for the hard badge is those #(%*#%@ing 50% dodge pirate mobs. i can't tell you how many times a pirate has waltzed through a dozen crypts and five meteor storms and just danced in my gem stash. 50% is too high to be affected by spells!
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I hate hate HATE the Wave 50 Ninja boss on Map 14 (Secret Passage). Even if the hit that sets off his smoke bomb is a fear-inducing crypt attack, the path from either entrance is short enough that he can easily reach your gems before his stealth wears off (with a full second of stealth left!). And even with max-skill mana reserves and meteor (100 mana/400 damage), he can't be killed by a full set of 5 meteors. LAME. SAUCE.
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woah! Stuck with last two levels at Excellent yesterday ... and got them all cleared today ... finally! 15 Brilliant! gg :D
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i like this td game lol easily 5 star, however >.> 50% dodge rate = 90% with my bad luck xD i missed with meteor 3 times in a row and it wasnt even a boss
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You send me A full ****ING ninja wave AFTER I spend all 500 of my mana destroying a ninja boss? Thanks for wasting my time
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I would like to see different Tabs, recent and top rating, like they used to do with forum and comments, so we can see a full list of both types. Rate this up so maybe Kongregate will take some notice!
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Well for a tower defense game the idea is A+, +1, graphics and music are also great. There are new ideas in this game I would like to see in other tower defense games +1. As this game over all I give it a 3/5 stars. I understand you want people to keep playing the game but making me level up to get receive Brilliant is a bummer. I won the level, I don't want to play it again -1, especially now that it's beyond easy. My second -1 would be the fact I have to finish my current wave before I can start the next wave. I guess to think I can't start at once because I could spam waves & spam Meteor making it very easy, simple idea would solve this problem. I will finish with a +1, using mana is very creative so are the special abilities. I do not like that fact you MUST use them or lose them. As there is not a spend mana to increase mana option, in game, it's kinda restarted imo. I look forward to the next one but I truly hope you make some major improvements on the game mechanics.
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the first 13 brilliants are easy to get but the last two are way to hard to get because the last ninja boss makes it to the gems while invisible
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kongregate....PLEASE GET RID OF THE DANG "BEST" COMMENTS...*Achem* well...at least if your going to keep them then just ORDER them in that way...so we can still just hit an arrow to go to the next page of comments like before but it'll just start from highest rated comment to lowest
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I'm not a big fan of tower defense games, but this one was great for what it was.. I wonder if it'd be possible to make a sequel where you were the one on the side of the waves.. that is to say, a tower OFFENSE game. It might be interesting.. to play as a general in charge of a horde of cannonfodder. Just a thought.
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Congratulations! You just won the Didn't Touch My Gems Badge and 30 points!
damn addicting game, kept me all day in front of the pc...
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Congratulations! You just won the Didn't Touch My Gems Badge and 30 points!
Very easy game. It NEEDS hotkeys though. Seriously.
3/5, due to being easy and not having hotkeys.
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Quite possibly one of the most challenging, enjoyable games i have ever played on kongregate. Major props to the creator.
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Kind of messed up that boss ninja aren't revealed by using meteor like the smaller ones are. Really messed up my strategy when I found that out the hard way.
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I use a fire tower near the entrance to deal with Ninjas. It makes them use their invisibility early, and as soon as one goes invisible it will switch to the next one, without having to wait for the reload time the other towers have.
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Oh, btw, I think the Assassins have a way to high "Dodging" rate.
I mean if I'm trying to get brilliant and an Assassin comes along, then I'm screwed.
If there is a sequel, I suggest you decrease the dodging rate of Assassins please.
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For ninja bosses like the one in 14th, make a ice tower with fear strike first (by placing one at the edge of the map) If you're lucky the ninja will waste some of it's 5second stealth by running backwards.
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This game is really awesome, but i hate the ninjas! they are the only guys who ever actually steal my jems! make them only have a 3 sec invisibility, because they are REALLY making me loose interest in this game...
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I would LOVE a survival mode. I feel like right when I'm getting into the groove of things, the game ends. It leaves me wanting longer matches because it's so fun.
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Holy crap this game needs spell hotkeys. I am literally maxed out and I cannot click the spell button fast enough to kill the invisible bosses for the last couple stages...
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What is this i just got stuck on lvl 9 cause theres like a monster i killed that refused to die and i got a gem and u cant press atk and im on wave 30 and the boss died