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an endless mode would be good as it takes a long time to grind exp. or more skill points per level, like 6 or 7 per level. just got all brilliants today. final level is a bit tough but meteor is your friend
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the only thing that bothers me about this game is the evil eye towers.
Doesn't he mean "radiation", as opposed to "radiance"?
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This game is great. I just wish the ninja champion on level 14 would die. He always manages to touch my gems with 5hp left!
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how do you beat the ninja boss on lvl 14 without him touching the gems? I have my meteor and all of undead maxed, and he still has 95% when he touches the gem...meteor doesnt break his invis.
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The inability to reset your skill points is rather annoying. I'm not sure how high the character level system goes, if it allows you to get everything or not, but I know there've been a few levels where I wished I could redo my skills.
Aside from that, the only thing I'd like to see improved is the tower targeting priority. They ought to prioritize the enemy that's closest to the gems, not whichever one entered the map first. I've had a crypt freeze an enemy and watched all my nearby towers focus that guy and let 5 more walk by unscathed.
Other than those two fairly minor gripes, this is a good tower defense game. A lot less complicated than most, but still very fun.
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When playing this game, don't think to yourself 'Crypts are now costing me 240, but Dens only cost 160, I'll get some more dens.' Crypts > Temples > Dens, in most cases a crypt is worth twice as much as a den, especially if you have been using your skills points on them.
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needs a target ninja button or just automatically target them because i hate it when a fire tower is attacking and then 5 ninjas pass by then they go invisible later and steal all my gems
+ if you want a "target ninja button"
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It's so frustrating when the crypt shoot his three shots to an enemy... but before that he dies and the three shots just dissapear
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Upgrade Crypts to Chilling Crypt, unless you desperately need a mana boost.
Upgrade Temples to Fire Temples, unless champions are proving a difficulty.
Upgrade Dens to Orcish dens.
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TIP: the AoE temple can hit stealthed ninjas, provided that there's another unit close enough to trigger their attack
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Almost had brilliant on level 14. Boss came out of smoke and I hit him (killing him) just as he touched the gem. Any tips?
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I really hate ninjas. I always have to think about using a meteor on them, and when i dont have the mana, i just fall apart.
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Tips for Hard Badge : people having a hard time fighting ninja bosses , especialy on level 14 :
Stack Dens at entrances and upgrade into balista/catapults along with upgraded meteor dmg/mana cost. They should all aim for the ninja boss at the start and he'll take dmg from all the shots even if he goes invisible. On wave 14 i took half his hp with 3 catapults shooting at the start, and finished him with meteors. Thumb up to help others
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Biggest downside is the dumb luck on getting "brilliant" on last level. Even if you build nothing but fear/ice towers, and have everything maxed out, you aren't guaranteed to stop the last champion smoke. He has more HP than you have meteors. So you have to rely on getting an ice hit. Even a fear doesn't stop him long enough. HAS to be ice, or you can't get brilliant on last level.
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Doesn't it suck when, right in the middle of your game playing, the power goes out, and you were doing so well. Well, that just happen to me today.
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My god, level fourteen is infuriating to get a Brilliant on. I can get to the FINAL boss easy, my towers bring it a down a little, drop five Meteors, and it still manages to stay stealthed until it's grabbed a gem and is halfway back home. Anyone have any advice? D:
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bobbyjoe112358
C:\Users\USERNAME\AppData\Roaming\Macromedia\Flash Player\#SharedObjects\SOMENUMBERS\chat.kongregate.com\gamez\ and look for save data, then you can delete it
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This game has 4.52 rating. Rebuild has 4.49. Level pack has 4.54. Shame that same guy can't have two spots on top 3 games on Kong :/