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can anyone send me a message how to defeat the ninja champ in lvl 11? i tried attack him with fear and 5 maximum skilled meteor showers but it still didnt kill him before he grabbed one of my gems... seems its just impossible to get a "brilliant"on that level.
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The skills of the enemy characters needs to be better balanced with what your towers can do. For example, the assassins shouldn't have a 50% chance of dodging a projectile -- that's WAY too high. Make it 15-25% and that's more balanced. The bards shouldn't speed allies up by 50%, again that's WAY too much. Again, 20-25% should work better. And the ninja cloak shouldn't last 5 seconds, especially not when they're often paired with the speed bonus of the bards -- make it a 2 or 3 second cloak, or even stop the two skills from being stacked?
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Brilliant in last level: Build towers on mana spots. Build 2 Dens on high grounds near gems and 2 more next to those (4 total) ,upgrade them alittle by not placing towers above them, use meteor spell if enemy is too close to gems. Build 3 crypts on the 3 middle high grounds. Build 1 Den on the top high ground and 2 more on the green near (1 right 1 left). u can add a couple of Temples but make sure they dont shoot first! (ninja's). Upgrade Dens to Orcish, crypts to Chilling. For ninja bosses use your fully upgrated meteor spell after the first hit by your orcish den, just make sure u have full mana when they arrive and use shift-click. In many waves u will have to keep the mouse over your gems with the meteor spell active. Also watch out for those who have 50%dodge on missles (frenzy spell there). No crypts shooting first but it worked. My skills(lvl32): Orcs(3/5,5/5,1/1,1/5,0/4,5/5,5/5,5/5,5/5) Undead(3/5,5/5,1/1,2/5,0/4,5/5,5/5,5/5,5/5) Demon(5/5,3/5,1/1,5/5,4/4,2/5,2/5,5/5,5/5)
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BUG: Seems that the +20 Mana "ADORATION" Upgrade doesn't work. I will keep trying but I already spent the point and it hasn't helped yet.
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Really great game and I love how towers gain experiance on every shot rather than kills, giving every tower a steady level progression. The only thing that bugs me is that the skills should be able to be reset at least once and the Ninja champions are able to run straight to your gems unseen. I did a 40 wave level to get a perfect, did it flawlessly and effortlessly untill the very last wave were the ninja champion was invisable until he grabbed a gem. Don't know if this was an intended annoyance but just sayin it made me a sad panda. Still 5/5
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One of the best TD i have ever played.
Would be awesome if you'd make a sequel, maybe adding for example more elements/races.
5/5 Stars :)
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Its nearly impossible in some maps to get brilliant, when a ninja boss get hit , go into stealth for 5 sec , grab a gem and die after this in 1 second x(
But the Game is great love it ! :D 5/5
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Great game, really balanced with a good selection of skills which lets you take your own path through the game. Ninjas are evil, only good way to defeat them is with powerful splash temples or stack up mana for meteors. 5/5!
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Had a small bug on level 14. I think a tower killed an enemy just as they went off screen, not entirely sure; there were no gems visible on the screen and the enemies just kept going into empty caves and running back out. Not that I mind much, it was an easy way to complete the level, even if it was an accident :)
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It's a really great game, but the ninja champion is way overpowered. Perhaps you could add some support towers, some of which give nearby towers the ability to see invisible enemies?
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aaaaaah got to the end of a level and a ninja just touched my gem before dying aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah!!!!
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i do not understand the -probably- interesting comments from the game creators because related question disappeared in the comment list...useless!
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I thing you should work on the towers.
Imho the Temple is not good enough... the eyebeam tower does not get enough exp even with 50% more skill... i never got one to last lvl.
The Burning temple instead is crazy :D the daze is not worth.. but the damage is great.
Same with Dens. No use for the Orcis/Hunters den. The low range doesnt compare its firing speed. The ballista/Catapult instead is too good :p
4 example to get an Orcis Den at lvl 4 -> hunters den ... you will need at least a high spot + at least 35 waves with 50% exp.
To get a Ballista lvl 4 -> Catapult you just need 30% exp not even high spot and about 20 waves. And the Cata is about 3 times more effective than the den :D
Overall the Fear Frost towers are way to strong i think :D
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Started with the fire tower tree. Somehow had my save reset. Now using the crypt tower, and I'm much happier. Spamming fear (as said previously) is awesome.
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A tower defense game where you don't get to decide what type of tower to place. What idiot thought this was a good idea.
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There should be more than 1 difficulty. The game is somewhat easy, even though I did die a couple of times. I'd gladly replay this on a harder difficulty.
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I don't see why this game is the highest rated game on Kong. Sure, it's a great TD, but there are still many games much better than it. Oh well, I can't complain, I enjoyed this game a lot.
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this game has totally changed the meaning of tower defence games, and it is the best tower defence game i have played. only one thing on my mind, make the ninjas HARDER TO KILL! i know it seems strange to most of you ppl thinking the ninjas are annoying but seriously, 3 shots at once from a chilling crypt is enough to kill one! so what they go cloak? once they appear again (including the boss, so far no boss ever escaped my defences yet) my crypts all own them (they charged 3 orbs already). i love the crypts :) go go undead