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I'm not usually a fan of TD games, but if there were more games like this, I might warm up to them. Looking forward to the day this game gets badges!
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Amazing game! 5/5!
Love the ninjas and Assassins as they actually make you think about how your going to play instead of just waiting around for your towers to do the work like in other TD games!
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This game is fun. with the mix of skills towers terrain and mobs to kill, this should have had badges last year, and everyone confused by what the hell the badges are for.
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It wont let me start a new game... when i clicked to play 3 profiles popped up and i clicked new game on them but it didnt work...
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I'm simply addicted to this game! I do implore sequels, badges, and extra point possibilities to come soon. Muchos kudos, IriySoft!
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Fully upgrade the two meteor skills (lower cost, higher damage). With 500 mana you can kill even the toughest ninja boss. Easy. Great game, btw.
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Fairly interesting, but rather slow gameplay. While it has some new elements, I see it as just another Tower Defense game.
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It is a pretty nice tower defense, simple but fun. I love the sound of the thieves laughter when they take the gem lol.
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I love this game. This is just as good, if not better than Gemcraft. The skills are nice, and I love the smug sounds of the enemy's stealing my gems. The types of towers and enemies are nicely varied, and the effects are beautiful. However, a skill reset button is direly needed. And if the fast forward butten gave you more xp, or mana, this game would be so much more than it is now. BUT, as it is, this game still deserves a 5/5. Good job IriySoft :)
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GLITCH I upgraded my tower while frenzy spell was on and it wasnt affected anymore. All other towers still had frenzy on I saw it!
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5/5 needs badges.
ninjas are very difficult to beat and game should have more than 15 levels.
anyways great idea of uprgrading skills evry level
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My only complaint is the invisible bosses. They are so hard to stop from getting to your gems, epsecially on the small levels. I can stop every other wave, but that boss can slip in and grab a gem. he gets killed before he leaves, but when he touches it I lose my Brilliant medal and just get Excellent :(
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I disarmed a ninja and he could still smoke bomb. i hope this is a bug, because there are already so few ways to do anything about ninjas.
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I like this game a lot!
However, I have one reservation/question about the damage based EXP system. Does damage dealt by Blaze and Poison Cloud add to the EXP gain of the towers that dealt the damage? If not then there is a problem with receiving less EXP overall for monsters damaged with Blaze/Poison. Maybe I'm playing the game wrong but this is a slight issue for me.
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3. when i press 1 - i bulit tree tower, 2 - bulit ice, 3 fire , 4 chop, 5 200%, 6 fire ball , space next attack, enter speed
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i commented on this before but now that i have completed all the levels i have a few summarizing things to say. the most irritating thing for me was the fact that soul charges out of the crypts dissapeared when their target died if they werent close enough to another target. maybe fix this or make a talent in the undead tree to correct this, i got really tired of losing lots of charges when one creep charged out, got targeted by 12 souls off of four crypts, died after three souls hit him, thus wasting 9 of the charges for when the bulk of the creeps came through. secondly after playing through all of the trees individually there is very little variance of abilities beside the final one. imo these need a little more thought to make each one have as much utility as the other. i found that even when i specced into red or green trees, the crypt still did the highest raw damage till special abilities came in.
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Don't be afraid to defy convention. On almost every level, money isn't even an issue. There's no need to include it just because every other tower defense game does.