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apparently using incognito mode does not autosave a file... and when you spend Kreds to unlock Valkyrie... that's .... .... .... Refund please?
It should stay unlocked even if the local save is lost. Are you sure you used the same Kongregate account when you played Incognito and after? Please check my PM.
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Fun game, but the Warrior could do with a redo on some of the mechanics. The counterattack skill should say "on next attack," because it's not instant at all, and consecutive blocks only yield one boosted attack. And blocks themselves are a nuisance due to the attack delay they cause. A high block chance on an enemy with regeneration basically means you need to forfeit, because blocking stops you from attacking.
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Used Circular Strike on an enemy with shock not in a battle and hit 0 health from that. But didn't see anything that should happen after I died.
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Lol fight took forever. Enemy had regeneration+barrier and my damage reduction and heal was enough to not lose health
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The legendary items need to be a lot better, by the time you get them as a free2play player they aren't as good as the common items.
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Using Sorceress with a 0.74 atk speed weapon. any proc from my passives seem to slow me down to about 1 attack every 2 seconds for the duration of the proc
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Really nice game. You should mention somewhere that player level stops at 20. Also after getting there it would be nice not to find Experience Boost any longer, since it does not help.
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Is the game unfinished? After the 2nd gem, the Guildmaster tells you to do hard & impossible before continuing but nothing happens after you complete acts 1 & 2 at 100%
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I would like the ability to buy all the potions at once. Shift-click or something and I buy the entire stock of potions.
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Would like to have the modifications the skills apply to like the percentages of the 1-4 powers shown on the ui; like on warrior if I have 2 points in Bracing Drink showing the potion now heals 60% instead of just 50% and I have to remember that I have added 10%
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I think the game needs 1 or 2 more levels like the first, cause as the mage, grinding the 1st level is taxing. Maybe the game is made more for the fighter, but I don't want to check cause I already spent hours getting my mage an epic (purple) wand... Also I think when you level up your mana should fill to full along with your hps.
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- Hello!
- Good day, sir!
- ...
- Anything else, sir?
- ...
- Oh, I see! An undead warlock stole your voice. I'll get right into it!
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It's a grinding game. You'll either get bored doing the same levels over and over and quit, or you'll give in and buy creds to buy this game's currency to buy better gear.
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Thank you for making the character sprint around the map. It allows me to actually play each map the way I would like, instead of worrying about taking an extra minute to complete it.
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fun game, but i'm getting incredible lag even on lowest quality - taking up to 10 seconds for my click to register. might just be my old computer but :/
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Why do you have to click to open a chest or barrel and then click again to pick up the loot? Unless, farther down the line, there are nasties in containers, yes, I want the loot.
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can dev add an auto-use-potion function? say when hp is below xx, use potion. Keeping an eye on the hero hp is very boring
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Fun little game. I picked the sorc and ended up going proc/drain tank which worked for all modes including impossible. Can be a bit grindy at times and, other than the 1st set and 2nd wep/offhand (w/ dmg upgrade/spell dmg, skill proc), set/uniques just dont compare to good epics. Also, always be on the look out for a tri resist purple, got mine as a pair of gloves b4 1st set and basically didnt take it off for the rest of the game.
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At least for the warrior, the best armor bonuses are probably Status Immunities (you need every type), +x% Special attacks chance (this is your Shield Bash/stun), and Returns x Damage to enemies (works even when Blocking). Extra Block on shields should be obviously useful, while x% Chance to freeze enemy, and Ignores Armor & Barrier on weapons are quite handy.
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Really nice game, BUT Sorceress' special auto-attacks create a downtime after them, which makes them to consume the time enough for two attacks. This fact makes them a lot less of an upgrade than they could be
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Not sure if you need to grind, used alot of potions! Can't even finish mission 2 (1-2). Was sorceress. Mana depletion is way too much and regeneration is almost non-existant.
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Also, the Blocks from Interception do not trigger Counterattacks, even when the activation rate of Counterattack after Block is 100% (max skill).
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The "instantly" of the Counterattack skill feels really slow, considering the opponent often gets another attack in before the counterattack actually happens.
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please add auto sell item for certain rarity, or make it easier to sell, like hold ctrl+click rather than drag around