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Okay, how about a 'Are you sure you want to restart?' Screen? I totally was like 10 waves in and boom, back to wave 0 because of a miss-click
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Answer to a problem before level 10: Careful strategy and a well-balanced mix of towers.
Answer to a problem after level 10: Mechs. Mechs everywhere.
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two guys on the cliff sniping... the first guy said: I'm gonna snipe those things. the other guy said: okay , I'm gonna stand here , holding another fully loaded sniper , cheering you while you do the hard work... Great plan!!! ^w^
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Just when you think Iron Hide Games couldn't top the gunner guys in the first Kingdom Rush, it gives you a freakin' mech.
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I really wish the Archmage tower's ability to store shots was anything but embarrassingly useless. Watching him store three shots, then blow his load on a wasp is REALLY frustrating. There really needs to be a delay on when he fires his stored charge, a split-second longer than the shot's maximum travel time.
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I have a good suggestion how about add an a upgrade on the upgrade tree to to make my soldiers more intelligent or I'll just attack where this thing came from???
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Great game 6/5, but I think it would be a cool concept if dwarps could damage underground enemies and the crossbow fort's raven eyes ability allowed towers to hit invisible enemies. MAybe in Kingdom Rush 3?
+1 if you agree so the developers can see this =)