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slow and boring as shit, just like the last one. except now theres a bunch of characters who require you to pay money, so F this game harder than the first piece of shit.
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On level 3, while you're waiting for enemies to be killed, please try to click multiple times on those big horned beasts eating grass. You won't regret it.
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Barrack are bugged, if you dont pay attention some mobs just walk past your warriors, even when they are not in battle.
And ofcourse the speed up button
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a few tips for new players. necromancer towers are great. they help save space by acting as a melee tower as well as an offensive tower. though this is obvious, use the volunteer ability often. again, obvious, but attempt to cluster your towers around a melee tower. by doing this you make best use of the interruption. thank you.
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Uhm.... I think the fully upgraded reinforcements don't attack flying units. Is that a bug or am I doing something wrong?
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What I'd really want to see is this game inverted, where instead of protecting a base with towers, you attack one by summoning units and selecting their behavioral style along the path. Maybe even a PvP option where you both defend your base with towers AND send out units? All of that would be totally awesome!
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Sweet! I love the new heroes, and the little things some levels have, animals i can click on (and than they explode), and some other stuff. You have 5/5 from me!
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Am I the only one that doesn't really care that there's no fast forward? There's a fair amount to continually maintain during each wave, personally I'd probably only use a FF button for a few seconds at a time anyway. Sure hope people aren't downgrading such an awesome and challenging game just because a minor feature isn't there.
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Very fun game, but I really don't like the mechanic where enemies open up new paths through the trees or out of the water. I don't want to spend half a level getting set up perfectly, then get completely overrun because I don't have the right defences positioned to deal with enemies I could not possibly have known were coming. It's just a cheap way to force people to play the level twice.