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This is a pretty good game. The mechanics are simple to understand and the game has an overall good design. Nice job.
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Wow, I just realized that maps from kigdom rush and kingdom rush frontiers are connected. Even cactuses are on the same place.
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@Merninja: It's the Kongregate Admins you decide what badges are awarded and the point worth of them, not the game developers.
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Interesting. The game doesn't seem to count achievements correctly. I crashed and lost my progress, but still got the achievement badge after gaining 17. So I presume it does a straight count as you go, rather than reading off your save file.
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The Mua'dib achievement feels a bit too unforgiving as it is, as the movement of the reinforcements once placed is not under the player's control. The only thing one can do is to refrain from placing them after some time has passed since the last worm attack. Even the units already led to safety quite deliberately run back into the worm's mouth whenever enemies happen to wander in the area at the time. I find all this rather annoying as without fast-forward every attempt to get the achievement consumes a bushel of eternities. Any tips as to how to best get the Mua'dib done with one's sanity intact would be greatly appreciated.