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Thanks Azn iNano...To get the last two stars you don't HAVE to follow them, just click on the Twitter and Facebook icons to GO to their Twitter/Facebook pages and you will get the stars.
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Regarding the "I have to like Twitter or Facebook to...," you don't have to actually sign up or like it. You are given the star from each prior to visiting the respective page.
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Love the Kingdom rush series. Its one of the best TDs out there. Bosses could have been a bit more challenging. Other than that great game! On a side note, Kongregate players should not be forced into following & liking the game on twitter/facebook. I dont use either of those. Spent way to much time getting the "Ironstar Champion Badge" only to realize I have to get a fricking account on those sites only for this badge. That's just great. -.-
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I don't like the fact that you have to "like" them both on TWITTER and FACEBOOK to get the last 2 stars to finish the Ironstar Champion Badge. On account that I don't have either TWITTER or FACEBOOK.
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i think this game should have 2player defense.... other side is player 1 ... then the other is player 2....it will bring more fun
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The range indicator for the cannon doesn't appear accurate: an enemy standing very near does not trigger a shot, but the range indicator is continuous to the tower, with no break shown for minimum range.
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always a big fan of the kingdom rush games, but I gotta say: making the jungle enemies "savages" who have "witch doctors" and are cannibals? did no one stop and think that one through? it's 2014 dude, that's kind of embarrassing...
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I have to say that I hate ranged and poisonous enemies the most so far, because I'm usually vulnerable to them. My favorite tower so far is the Archmage Tower, such cool attacks and spells, and they do high damage to armored enemies.
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I don't understand why you put ninjas, the most hated of all the enemy types in Cursed Treasure, into your game. I also don't understand what I'm supposed to do about them when several waves of them spawn close enough to the end that their invis gets them within a second or 2 of the end. Meteor clears 1 wave, but not the several coming right after, whirlwinds glitch out and only carry them back to the ledge if they were a climber, thumpers don't generally do enough damage to kill them while invis, and everything else aoe requires a nearby target, and none spawn with them.
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@thunderhold How do people like you manage to even gather up enough smarts to even use a email or make an account on this website?
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Is there any chance this will get an online save on this site? I cant play this on armor games and I cant save to my own machine right now but I love love love this game.
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Thank you Ironhidegames for the free version of this game, for those of us who haven't made it to the iTunes and Google Play age yet! Great improvements from the first beloved game, and will be the first paid app I buy when I upgrade my phone!