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why not have a "save" for your progress? I need to clean up the browser for testing at work quite often and I always start from scratch...
Why not bring back the fast-forward button, or is it some strategic thinking behind it? well, it failed.. I'm not playing this as I just can't afford the time to spend redoing old levels
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is it just me, or are the heroic challenges actually easier than the normal level? With all the extra gold at startup, I find them quite OK to beat
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Just a tip but its a good idea just to focus on archer and mage at the start with upgrades because, although the dwarves pack power they are very costly on money and precious upgrade points! Great game....want to see more upgrade games from this developer! :P
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I finished this game its amazing i give this game 10/10.But in the last level the boss is the most annoying guy cause whenever i built a building he destroyed it.:)
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Well here is a tip for people who are not that tower defence games but they like em.Fully upgrade first reinforcements because they have a small cooldown (10secs) and they are pretty powerful.
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I'm sorry for being a dickless sack of shit (if you'll excuse my French, I'm not a native English speaker; you've only yourselves to blame for what you teach the rest of the world), but; how do I speed up the game? I love it btw. Excellent in every way. Except for how I can't seem to speed the round up. That's not so good. It's probably just me being a, what was it, dickless sack of sand, or something, but I can't find it. Come to think of it, sacks generally don't come with dicks, so the dickless thing is a bit profane.
I may be drunk :(
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5/5 awesome game! My only problem with it is the loading time. It seems, unlike most of other flash games on Kong that you get to load from cache instantly after fully loaded for once, this game takes a full download process even when it was fully loaded before. I accidentally hit F5 when I was playing, and now I'm downloading the 57489 Kb bit by bit again.
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kingdom rush is so awesome they even made an actual version you can buy and download on steam. not that iwould actually do that, as its right here for free, but still aweesome
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I think there should be different game mechanics for reinforcements. The timer on their disappearance should be based off of when they are idle, so that the game prevents stacking of reinforcements at the base, and prevents them from going on lunch break while fighting.
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Why would they keep throwing the Princess into the volcano if it just keeps causing eruptions? Do you not sacrifices a princess to avoid those?