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man those damn twin rivers challenges.... still good td, well executed.
btw, free the sasquatch by raining fire on the ice
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silveroak outpost there is a broken house if you fix it you can get elf's to repair the house it cost 100 gp and it cost 100 gp for one and you only can have a max of 4 of them and they sometimes they range the enemey's goodluck
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Heres a video on how to do the J.C. Level A.K.A the huge yeti level http://www.youtube.com/watch?v=urcy4JyjC8w&context=C37fd4d0ADOEgsToPDskL0acEy6LVkfsh9vtwpA8Cg
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the 19810 kb load was well worth it. even though i lost my save file, i still voted 5/5, great game! a nice combination of strategy and humor in a tower defense game
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Hey! Pay attetion to what they say when you upgrade. for my big bertha dragon rocket. he yells yippee kai ayy mother %^&%!
love it
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You should be able to designate which area of a towers available attack space is actually used. For instance, if a tower covers two paths such that one is vomiting goblins and the other is lugging out ogres, I want my wizard tower attacking ogres instead of goblins.
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this is the best and more beautiful TD GAME i ever seen!! I wanna download it to keep in my laptop, but it´s not working!!
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I was wondering about the Ranger towers: I upgraded the tower's thorny trap ability, but I never see it kick off or see it's effects. Is this feature broken?
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Legionairres won't throw spears unless they're far away from your target - e.g., not engaging in melee combat. The upgrade was totally worth it, though - the spears do tons of damage (20+ dmg each?) and can take out those irritating air units that keep getting by my 500 mm Bertha rush strategy. X:
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Fun game! 5/5! "Hooray! Party Time!" Haha... For those asking about the sasquatch, think about something you can directly target the ice with... ;)
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I think the palace guard achievement might not be working. I had three guards, won the mission, and didn't get the achievement.
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Try to defend the Citadel with only paladins! I built 8 Paladin guilds, 6 front knights died, but 3 near gate survived, so in the end I had 8*3 + 3 = 27 paladins :D You could have even more, but I was buying holy attacks for achievements.
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This game is ok, but I don't see how it got such a high rating. The upgrade system is pretty mundane and the stage where you just have to click on towers like crazy to unfreeze them just doesn't fit in with the rest of the game.
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It would be be cool if you could make targeting options for the towers. Like, you could choose whether a tower attacks faster enemies, slower enemies, enemies with the least health, or enemies with the most health. That way, I could make my wizards focus on the the yetis while my archers fend off the small enemies, like the wolves.
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I've never, EVER, seen my legionaries throw a spear despite having bought the upgrade. This is a little irritating, as it's the most expensive upgrade in the game....
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Quote by MysterioMage: another boring TD 1/5
Well if you think that TD games are so boring, then why do you even bother to play them?
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REALLY?! FACING THE DRAGON VERSION OF VEZ'NAN WHEN HE'S GETTING HIT WITH POISON DAMAGE, TELSA TOWER, PIERCING SHOTS, LASER CANNONS AND MORE, YOU'D THINK 1 HEALTH WOULD GO AWAY 0.1 SENCOND BEFORE HE ENTERS RIGHT???? WRONG!!!!!!!!!!!! I LOST BECAUSE OF 1 ***** HEALTH POINT!
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Got all the stars and all the achievements. Really fun game, the balance is great, hard enough to really challenge you without being unbeatable. A few of the toughest challenges took a dozen or so attempts, but I got there in the end. :)
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Sometimes this game makes me sad, in the last wave, o lose. ~_~ But, it's continues a great game, because i always want to do all again. =P