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The best part about this game? The auto-pause feature that lets me play this game when I'm at work. Whenever a call comes in, it auto-pauses itself when my pop up surfaces for the call, so no worries about getting hit in the middle of a level.
Yeah yeah I know I should get to work :p
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I just plain enjoy the hell out of this game. In fact I wish some waves were longer so that I could see what my mighty defenses truly can withstand. Five Stars. Keep up the awesome work!
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Classic - one of the best on Kongregate. I'd like to see on the map which shows progress, the levels that have been completed in "easy" or "normal" instead of having to click on each stage to find out which levels are still needing to be completed - it would be great to have a really cool badge for completing the harder setting. Other than that, very creative and well done. I like the "For Sale" sign in the final level as well as some of the funny comments by the characters - ie my booom stick! Thanks for making my day on this fun game.
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I absolutely HATE the click-spamming on towers to keep them free, especially on the boss level Rift of Cinders. This feature is completely out of space in an otherwise great 5/5 strategy game.
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Love it all, way fun and defiantly challenging, love how each level you have to think strategically not just mass towers. Lol having a hard time getting pass the ice levels, think i have a good setup and then a wave comes and blows straight through it. restarted and tried a different set up, even earlier wave came and blew straight through it hahaha.
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The ability to reset my upgrades after every mission is the best. I can exit a mission just to reset to acommadate my new tower upgrade.
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Exploding sheeps makes the the game cool,Voicing makes the game cooler,good graphics makes the game the coolest,Towers,monsters,Power-ups,global skills,upgrades makes the GAME AWESOMEST
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Brilliant game. When playing a game I always have a suggestion or two in mind, but on this game I wouldn't change anything (at least after playing the first 12 levels). Perfect balance between simplicity and complexity. Tutorial wasn't overbearing. Learning curve was smooth. Just great all round. Looking forward to checking out any other games you have released or will be releasing.
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+1 please so others can see this: Some upgrades are not allowed on the challenges. Check the stage challenge description: take a look at this picture: http://www.ironhidegames.com/max_upgrades.jpg
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this is just amazing, it has a unique touch to other tower defence games, just the sounds and the different gameplay :D 5/5.
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I'm frustrated by the inconsistent nature of upgrades on the challenge maps. I've been to the developer's homepage, Armor Games, and through pages of comments here without finding anything offering more information. To give specific examples, let's look at Heroic Mode. For the Wizards' Tower, "Spell Reach" and "Empowered Magic" seem to work, but "Hermetic Study" and "Slow Curse" do not. For the Meteor Spell, "Scorched Earth" and "Blazing Earth" work fine, but "Blazing Skies," "Fast and Furious," and "Cataclysm" do nothing. For Reinforcements, it appears _everything_ works. Everything still functions properly in the normal game mode, but upgrades are nullified seemingly randomly in the challenge modes. If there's a pattern I'm missing, then I'm fine with that: it's a challenge mode and limiting upgrade options increase the challenge. But I can find no information about which upgrades are enabled, and many are hard to directly test. It’s almost a game-ender for me.
Read the rules of the challenges and you will know the upgrades locked. On the level select screen....when you click on a flag....and then click on the challenge you will be able to find the "Max Upgrade Allowed rule" lvl 1 max, lvl 2 max, lvl 3 max, lvl 4 max or lvl 5 max.
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@SCAROFNightClaw Why do you just want the game to be mindlessly easy? The game is rated highly because it has a challenge, and is well built, and if it was easier, you wouldn't get the same sense of achievement as when you just soar through any easy game after 5 minutes.
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And another thing. You mean to tell me I have something like golem or a monster... and it can attack only one thing at a time? No. Not right. And it wouldn't hurt if everything was cheaper.
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I wish there was like a test field of sorts, where you can buy towers for free and try them against enemy opponents to see how they are. Also, is it possible that if you make another Kingdom Rush or an update, could you make a section where players can submit there own maps and make enemy troops, similar to Crush the Castle?