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The key to success in this game is to utilize your soldier towers effectively to slow the enemies down. Once you can upgrade them to Paladins, ensure you get their shield and healing abilities. Combine them slowing down a wave and creating a crowd with Meteor Swarm for very effective clearing.
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You can get 2 extra skill points if you click on the "share on Facebook" and "share on Twitter" buttons that appear when you click on the small tab on the top-center of the map screen.
They will be awarded even if you don't actually share the game.
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I think that these maps should have an endless mode, so that we can play all these maps with all the available towers.
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I would like a slow down button along with a speed up button actually. Sometimes when wulfs are close to killing me, I want some time to plan a defense, you know?
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I love how polite the enemy is, allowing my troops to go to them for mortal combat instead of stepping off to their programmed goal. Quite, quite polite.
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5/5 One of the best TD'S EVER. However I WILL NOT play on this site because I BOUGHT the PREMO pack on ARMOR GAMES. Also ADDED TO FAVS.
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Hey, if I beat the entire game on Armorgames without a speed button then the rest of you guys can live without a speed button. DEAL WIT IT
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Many seem to be asking for a speed control function. I would pass on this option though. The game actually paces itself really well on it's own simply with the advance wave calling feature. A big problem I was running into though was target prioritizing. My towers have a nasty habit of targeting a mob they were least effective against, with frustrating consistency. Yes, there are stalling ways to get around it sometimes, but not always. From a functional perspective it just feels odd that when there are two targets, the Wizard will pick the Shaman and the Marksman will pick the Dark Knight. Nonetheless, this is a wonderful game; one of the best I've played of it's type in a while. A few design adjustments, and I feel the sequel would be nothing short of phenomenal. :D
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Seriously, this is a very good game. Very well balanced, hard but not too hard. Some of the extra challenges are a bit too hard though, I keep replaying them to tweak my defenses. Has little to with tactics if you have to build stuff in a precise order to make it. Other that that, perfection so 5/5
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congrats on the best game on Kongregate, both in my opinion, and in the opinion of all users. 4.62/5! You, sir, are a god among game developers.
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This TD game DOES NOT need a speed or fast forward button. And that's because it is not another bad TD as thousands as there are out there.
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as opposed to being a straightforward tower defense game, this game is very innovative and offers much more gameplay than most other similar games. the animation is great, the music is not-too-memorable, but it gets the job done, and i have yet to experience any lag or bugs. i also like the system of having specific spots that are designated to towers as opposed to other games that allow you to throw away strategy and just spam towers across the entire map (lol). although a speed-up button would be well appreciated, i think this is a GREAT game in the way that there are so many different enemies and, although you start with 4 basic towers, you have a lot of options to choose from. 5 stars!
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May somebody explain me why this game with current rating of 4.62 isn't at Kong home page in top games of the month/week?
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Units or towers that can slow down a group of enemies would be awesome, the one that you don't have to purchase.. like it's one of the tower's abilities. :D I LOVE THIS GAME! and oh... Merry Christmas :)
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Awe-some-game. If you were to build an even bigger game out of this concept and you would sell it, I'd buy it. :)
5/5!