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BEAUTIFUL GRAPHICS. GREAT DESIGN. one of the best tower defense games, but should add more building spots to increase versatility:) 5/5
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Each Achievement should unlock something bonus, and depending on the 'chieve, it can scale from being helpful to being silly and useless (such as +1 units spawned from barracks (hard chieve) to say; sheep with viking helmets that make war cries when they pop) just something to make the game more fun and to give a more useful reason to 'chieves. =)
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You should probably add xp to towers. Between huge aoe and one-shot-kill specials, many levels with high starting gold become ridiculously easy.
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it would be great if you could give your buildings primary targets cause my units and towers seem to like to attack weak units before the tough ones or tough ones when i want little ones
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The new bad guy for the next guy is that one farmer you sent out in the first battle who got brutaly slaughtered... or maybe one of those sheep you clicked 'till he exploded... Oh the choices...
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i noticed that sometimes when i reinforce they don't attack all units that go by i know they can only take 1 thing at a time each but like when their not fighting at all some times they will let the creep just walk past them fix this maybe?
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At first when I saw the final boss, I was like "Wow, he looks so weak! This is going to be easy!" *turns into a giant fire breathing demon and beats the crap out of my paladins* WHAT JUST HAPPENED!?
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I had played this on another site a little while ago. When I saw this on Kong, with its high rating, I got excited, but then realized it was the same game. It is ok, but really nothing special. There are much better TDs out there. Kong members confuse me.
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maybe a bug?? I click on my tower to use the sunray and there are no monsters to click and i have to click on the ice thingy to kill the giant boss and it wont let me cause i cant cancel the sunray option
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for all the people who want to know how to use the yeti who is frozen in the snow level, call a meteor strike on it, and then pay 500 for it to fight for you
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meh. average everyday TD. nothing really special here, too slow, and not much in the way of options. limited space for towers, and small number of tower types restricts all the levels pretty heavily.
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You should be able to tell your foot soldiers to attack strongest, or attack one with most health. Also, a stage to test how good towers and upgrades are in a place with infinite lives.
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Did anyone else not notice the building in sliveroak outpost(5th level) that you can repair to hire special elvish soldiers from? Because I didn't see it until the second or third time I played it...
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Very good game (5 stars), but the voice overs get kinda annoying after a little while. I also liked this new style of tower-defense. NinjaTown, anyone? Plus: more enchantment/powers.
Great game!
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I would kill for a sandbox level or testing stage, to check how useful new towers and upgrades are in a controlled scenario
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on icewind pass you will find a frozen cave to open it use rain of fire on it. Then when u pay sasquatch 500 gold he will join ur team.Rate up so ppl can see
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well .. if it's about me i don't get the 5/5 - hysteria ... nice game though. i do not see the differende between this and some avg. 3/5 rated TDs. well played, dev. somehow fascinating the players.
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Great idea, Archers! Keep shooting the trapped enemies who are being brutalized by maxed Barbarians and Paladins instead of shooting the boss right there!