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OH LOL.
i saw a sheep, and found that i could click it. "Hmm would this sheep be like in warcraft3?" *spams mouse on sheep*
*sheep explodes*
"YES ITS LIKE WARCRAFT"
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The extra challenges are incredibly painful... I just don't see how to survive them with the upgrade restrictions... there is only so much strategy to reinforcing and meteor showers... *confused*
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May someone give me tips? If you have any please post it on my wall (Profile) I love this game but i find it difficult.
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very amazing 10/10 i like how there is a way to block enemies very exotic and also how the towers split into 2 differant upgrades after lvl 3 so a very good game
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Im not sure, but i think the polyphormic is really stupid. They can only be hit by throwing axes and range towers, they melee should hit them, because they pass through so easily.
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@iLikEtwIInkiEzz thx, but my browser allows cookies, and is already set to NOT delete anything upon being closed. i use google chrome. this is the 1st time i ever have any inconvenience with google chrome. dont feel like beating the game again... was fun the 1st time at least!
Props to the makers, was really worth while to play the Vez'nan level!! best tower defense map ever.
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Soo, the story goes by this; A boy goes on his computer, planning to blow another 5 hours of the good life playing dis game. He then proceeds to the "continue game" tab, and POOF!!! Nothing there. The rest we already know, of course >_< Someone gotta fix the bug?! And I was nearly done iron and heroic :(
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One thing I would suggest, before you start the battle it would be good if you got a full refund on any towers you put up and take down so that you can experiment a little during the planning phase and not have to hit "restart".
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Anyone feel sorry for the two peasants sent forward to fight the yeti? (come on, you know you all try to delay him for a sec or 2)
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Its really annoying that upgrades do not show up/work when you try to get HEROIC and IRON stars. If I've earned them I should be able to use them to their fullest, upgraded extent when replaying a level on a higher difficulty. aka- legionnaires should be able to fire spears on the 3rd level ... yet they don't. Its disappointing.
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Jesus, I am loving this so far. Very cool game mechanics. Wonderfully simple yet fun adaptation of a TD. Yay! Also, yay for someone finally scaling the enemies to their correct size but having MORE of them!!! Realism=win
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Honestly the dumbest AI I have ever seen. The Artillery towers go after the farthest along, regardless of where the largest group in range is, the Magic towers go after God knows what, considering they choose goblins just coming in over gargoyles almost escaping. Ridiculous. There should at least be an option to customize the AI of each tower according to simple criteria.