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I must be doing something wrong. It was so easy until Icewind Pass and suddenly it's gotten almost impossibly difficult. :-(
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can you move the sell button away from the rally button? I have sold my building by accident a few times now, and it ruins an entire long round if you die because of selling. Or at least put a confirmation for selling box in so people don't click it by accident.
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DEFINATELY needs target priority for turrets.. Got the last wave of the final map with 20 lives, and then lost because my turrets were convinced that the skeletons were bigger priorities than the boss....
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The more I play, the less I like the limits on powers for replaying early challenges. And limiting tower placement to preset spots is a cheap move, as well. This game is less about playing the way you want to play and more about playing the way the designer thinks each level should be played. There's some fun in finding the right combination, but there's also considerable frustration involved in trying all the wrong ones, frustration that you can't avoid by powering up the way you can in most TD games. Sometimes, change isn't for the best.
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Great game. It would be nice to be able to see the progress on your achievements. Maybe a bar that fills in across the back ground of the achievement as you get closer? (eg. 5348/10000 kills)
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I've experienced a few bugs concerning the soldiers I command. The first is when I have them clustered next to each other, one group will engage the enemy while the other hangs back, where the idea is they attack simultaneously. Very rarely, but still notable because this happens to make me lose, my soldier in the same squad will stack on each other, causing them to all attack the same enemy - even if there are others walking past this stacked group. I can only confirm this once or twice, as those times I noticed enemies walking right past the stacked group as one died, and no enemy moved from a possible enemy stack that could explain my stack.
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There seems to be some fault in the encyclopedia. The encyclopedia says that the Tesla x104 tower has less damage than the 500mm Big Bertha, but in game they are displayed with the same damage. This is confusing since i woud rather use Big Bertha if it has more damage, but prefere Tesla towers if the damage is the same. Is Big Bertha stronger than Tesla?
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How do they suddenly know who we are fighting at the 7th lvl? Vez'nan is never mentioned before.
Other than that, good game. It is as good as Cursed treasure if not better.
I really enjoyed the fishing :P
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Love the flying sheep you get when polymorphing flying stuff XD 5/5 Awesome but quite hard at times (I have to scrounge upgrade points from Easy mode). And of course: ___Zay Helo To My Litel Freind!___ <3 lololol
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This is a great game. The towers are nicely balanced, and having to deal with flying units and resistances adds a lot of strategy to the game. The Star upgrade system makes the game more addicting and exciting, and the way barracks checkpoints add user interactivity to the game is genius. I also applaud the upgrade level constraint in the challenge stages; it was very much a good idea that kept them as challenges.
My one qualm with the game is that the second and third upgrades for the polymorph and death-ray abilities on the two mage towers are significantly underpowered. While an auto-kill every 20 seconds is certainly worth 350 gold, speeding it up by 4 seconds is not remotely worth 400 gold (200 per upgrade). Consider: a cast every 16 seconds is 3.75 casts per minute, which is only a 3/4 cast per minute improvement over the original spell (with a 20 second cooldown); not a 400 gold value.
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Enjoyed it more than any other recent game. Definitely too short though. I was really disappointed that the whole map wasn't explored.
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I really, really REALLY enjoyed this game, beat it through in One sitting, not saying it's short it just kept me there for a long period of time, i though it was very well rounded as a TD and very new, fresh and fun 5/5 if i could rate it higher i would. badges hopefully! ( Sequel pl0x )
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I love this game. C: I really like the animations, and the concept. (Of the barracks). I'm just hoping you guys will make an RPG version of this c: Hopefully multi-player.
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One Of the best games i have ever playing. I seriously cannot wait for a sequel. This is the best Tower Defense game on Kongregate highest rate and most played game(: WOOT! I really liked this game and all the achievements, i liked the last level especially how the boss turns into Demon Lord Dragon Thingy(; Best game i have played so far. Good Job Guys keep up the good work!(:
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wow... this game is in the hot new games section AND is the HIGHEST RATED GAME ON KONGREGATE!!!!!!!! congradulations.
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@freej: because the sheep can't be blocked. Says it in the description of that tower's upgrade. Great game, btw! One of my favorite TDs. 5/5.