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Extremely well planned game, i liked it a lot, and rated 5/5! Just repeating some things that I support to add to the game: target selection for the towers, so that you can make more strategic plans for each turret in each location, rewards for achievements (just a natural thing in games), and a speed up button wich is always good at Td games, tough I wouldnt use it a lot since its kinda hard to keep up late game without the game knowledge. Either way, GOOD JOB IRONHIDE!!
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I'm thinking that it'd be nice if there was a sandbox mode in the near future?
other then that, amazing game! Been playing for a few days now, trying to get all the stars.
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Completed this game. Fun time. I would recommend for those tired of listening to family BS over the holidays. Cheers!
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All sheeps are as goats - they are clickable to explosion
Btw.: Neither got a twitter or a FB account, you get the stars just by clicking on these things.
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Soldiers should be able to attack sheeps, I always lose because the sheeps are just runiing right through my defenses damaging me 5 hearts.
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wow great game shitty dev's....if they only way you can get to get ppl to follow you on twitter and facebook is by giving out free stuff then way to go u made the 1% club!!!!
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Replaying levels could use some improvement; we should earn at least 1 star for replaying a level, but the Heroic and Iron challenges have been a great twist for a TD game... Keep it up! Hoping for part 2...
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@Lushiowww: 'All your base are belong to us' has NOTHING to do with warcraft..
It's an old Inet meme from game Zero Wing, which was translated with online translator from japanese...
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To all the people complaining about missing badges. A game needs the kongregate API and highscores to get badges. This game has the API, but it needs highscores.
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As always at top comments are about how great the game is, but I wish there were also a comment like: "If you upgrade polymorph, the sheeps won't get attacked by your melee units and the yeti will take out 5 lives from you, 'cause nobody stopped them."
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If you want the last two stars 61 and 62 you click that little bit of silver on the map page where you see the levels and your star score for the level. It asks you if you want to like their Facebook or Twitter page and if you click either there Twitter or Facebook page you get 1 star each:) + so people can see!
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you know you can beat a level on easy, get the stars, and then come back later and beat it on normal with the extra abilities, right? Makes it a little easier (if not longer) to get through some of the iron challenges and whatnot
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Toast: Are you sure? Because I did too, and my costs are reduced.
Aby: just do the effort to seek a walkthrough on the internet...
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Bug: I select the upgrades to reduce artillery and mage tower construction and upgrade costs by 10%, but base mage towers still cost 100, base artillery still 125.
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I would just like to say that the Ovinophobia achievement gives the VERY FALSE IMPRESSION that you can kill polymorphed enemies by clicking on them. I've lost MANY levels because of that.
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okay, ironhide, tis is a very nice game. but once i got halfway through icewind pass in campaign mode, i recommend you change the dragon breath upgrade quote from "yippie ki-ay, mother F***ers" to something more appropriate in your next update , like "locked and loaded" or "we have liftoff" because young ones may watch this and ask their parents what the censored part is, then search what that is on a dictionairy, answers.com or wikipedia, and we do notwant to encourage that in child behavior now, do we?
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Loving the game, and I think it will mark a new standard for what has to be a good flash game, and even more in the tower defense genre.
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Something that would be kinda nice is being able to set different towers to attack certain monsters. Like have an option for each tower to attack the weakest/strongest/first/last/flying monster.
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Hint for the last level (really, all bosses): Fully upgrade your Barracks, Spells and Wizards. Use only Paladins from your Barracks, as they are the only unit that can take one hit of the last boss and survive (and then heal, so it really takes 2-3 hits from him to kill them), and a mix of both wizard types, but a few more Arcanes towards the level end. Start the boss wave insantly with a meteor swarm, then zerg rush with reinforcements. As soon as his health bar seems gone, prep the meteor swarm that should have charged by now. Second form has a larger hitbox, so meteors are more effective.