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as opposed to other ideas, i wouldnt mind if you made a easy,normal, and hard difficulty to the game... it is sort of an easy game to me even on normal or the heroic/iron matches
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@IlanB, You can miss about 2 lives and still get 3 stars. But I am not positive on the exact number of lives you are allowed to lose and still recieve three stars.
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Wtf at the Dark Tower. I managed to kill the little guy at the last wave but he became a giant and had massive HP? That just sucks :(
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I pretty like the "It's a trap !" :D Goog game, but please, a speed button. 5/5 (PS : Yale homo, to get 3 points, you have to keep all your lives)
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Sooo, somehow all my progress got erased (I was at the last level). Which would normally be reason to leave some hateful stupid comment. But your game is so good that I'm replaying through it all again anyway, absolutely friggin amazing game!
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What sold me to this game were the sound that your guys make like "Reinforce!" or my favorite, "Hail to za King babeh!
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Once you unlock a tower type, it should be permanently unlocked so you can use it on earlier levels instead of that level and on, but everything else is perfect.
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BEAUTIFUL GRAPHICS. GREAT DESIGN. one of the best tower defense games, but should add more building spots to increase versatility:) 5/5
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Each Achievement should unlock something bonus, and depending on the 'chieve, it can scale from being helpful to being silly and useless (such as +1 units spawned from barracks (hard chieve) to say; sheep with viking helmets that make war cries when they pop) just something to make the game more fun and to give a more useful reason to 'chieves. =)
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You should probably add xp to towers. Between huge aoe and one-shot-kill specials, many levels with high starting gold become ridiculously easy.
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it would be great if you could give your buildings primary targets cause my units and towers seem to like to attack weak units before the tough ones or tough ones when i want little ones
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The new bad guy for the next guy is that one farmer you sent out in the first battle who got brutaly slaughtered... or maybe one of those sheep you clicked 'till he exploded... Oh the choices...
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i noticed that sometimes when i reinforce they don't attack all units that go by i know they can only take 1 thing at a time each but like when their not fighting at all some times they will let the creep just walk past them fix this maybe?
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At first when I saw the final boss, I was like "Wow, he looks so weak! This is going to be easy!" *turns into a giant fire breathing demon and beats the crap out of my paladins* WHAT JUST HAPPENED!?
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I had played this on another site a little while ago. When I saw this on Kong, with its high rating, I got excited, but then realized it was the same game. It is ok, but really nothing special. There are much better TDs out there. Kong members confuse me.
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maybe a bug?? I click on my tower to use the sunray and there are no monsters to click and i have to click on the ice thingy to kill the giant boss and it wont let me cause i cant cancel the sunray option
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for all the people who want to know how to use the yeti who is frozen in the snow level, call a meteor strike on it, and then pay 500 for it to fight for you
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meh. average everyday TD. nothing really special here, too slow, and not much in the way of options. limited space for towers, and small number of tower types restricts all the levels pretty heavily.