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I actually liked this one :) I'm not usually a fan of tower games because they tend to be too long and once you make a bad decision early in the level it can be hard to rectify it efficiently. But these ones are decent length and naturally guide you through the towers and upgrades one at a time. Every top upgrade had a place to be used, although wizard protector and ranger hideout were my personal favourites. Target priority option and accelerate would be good though, as I lost the last level iron on hard a couple of times because the towers would target necromancer skeletons over the necromancer, or avoid the big demons when they needed killing first.
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THE STORY OF THIS GAME: an archer, mage, pyromancer and a trainer met during an invasion and they declared they will defend against them using there abilities. (Every Now and then they would pray to god, giving him re-inforcements and meteor strike; some nice god)
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i`ve played this game so much i`ve completed it in all the slots but i still play it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I kinda would like to be able to see how many kills each of my towers is getting or at least some kind of way of measuring how well a given tower is performing in a given spot.
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A well thought out game except for one thing: Tower Targeting Controll. I t would be kind of nice to be able to decide weather a tower targets strongest, fastest, nearest, slowest, farthest, weakest enemies and have the option of changing targeting on the fly.