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This game sets new expectations for tower defenses- with the wonderful visual extras and fun boss fights, I'll be expecting more from every new TD to come.
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maybe you should make it that you have to click the $ twice in order to sell a tower. because i keep selling towers on accicent
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I honestly don't see why there's so much hype about this game. It uses the same system as other tower defense games. This game doesn't even have a speed-up button. 1/5 for lack of originality and pretty much the same upgrade system as other tower defense games.
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The two specials given don't seem too effective. The fireballs do later on, but their hitbox detection is off. I would plant the targetting circle dead center on a massive group of enemies being held up by my barracks and it'd miss. The reinforcements, even after fully upgrading, are pathetically weak. They do little damage and take no hits. At least after the barracks have been upgraded they're a threat- the paladins are true tanks and the barbarians are good against flying units. But the reinforcements feel like wasted upgrades.
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this is frustrating, if your going to make stars hard to get, at least let us use the towers we already unlocked, instead of using what we are suppose to have (replaying levels)
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"My team and I had just killed an entire enemy squad. There was another squad of warriors that were barely above farmers ahead, we would kill them easily. We were approaching them, and easily began to cut down their ranks. They quickly assembled an archer towewr, we shrugged off their arrows easily. Then...then things went for the worse. There was a blinding flash, and then I heard it. The nightmarish battlecry...'REINFORCE!'..."
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The best Tower Defence game ever... Besides BTD4. Well both of those are great games and I think this one is better. I think everytime I play on Kong im playing this game. Lvl 9 is hard this is my 3rd time trying. (STUPID WULFS, WORGS, AND WINTER WOLFS). Always make me lose on the last wave or so. 5/5 great game.
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Save function is broken, even after setting my browser to accept all cookies. Renders an otherwise excellent game unplayable.
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Once you select to use the sorcery tower you cant unselect it. If you select it just before the last enemy dies but long before the next wave there is no way to speed up the wave, you are stuck waiting. Selecting and unselecting other items doesnt work to get rid of the bullseye.
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I think that the game is very slow. I played for 45 minutes and only got to level 3. I find it annoying how long it takes to actually unlock any good upgrades.
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On the level select screen, there is a scroll down menu on the top. Click it, and links to visit Twitter and Facebook appear. Clicking them will reward you with an upgrade point each. You don't have to follow them or any of that stuff.
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I wanted to give it 5 stars. But the upgrades are not retroactive. An upgrade I purchase on stage 9 does not apply when I go back and do stage 1. That blows. So only a 3. Not that it matters I guess with everyone else giving it 5s.
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This is a superbly made TD. Though it has nothing innovative it brings all the classic TD elements together in an excellently designed format. 5/5
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Sure, available on the app store. But not for droids. You could make a lot more money putting it on droid too ya know...
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Rated 3/5 until we have some control over what the towers are prioritizing in their attacks. Really not an optional feature these days, and far too many games have been lost because one or more towers wouldn't stop attacking the wrong target.