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for some reason my trophies keeps resetting. Is this known? I can't have to beat again all the trophie levels every 8 hours or so...
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Now that we've got the Champion and gear for him, we need a better way to sell off large chunks of things. The hitbox for the sell item field is too small and dragging takes too long, if I idle for even an hour I pick up like a hundred pieces of equipment, 90% of which are going to be green common pieces. I need a single key shortcut to sell a highlighted piece of junk.
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When you end a level, the amount of zombies that you can have in your cage, will roll over to your next level, where you can either release or sacrifice them
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Tip for building up your prestige points. Let your golems die without rebuilding. Set harpies and zombie release to zero (but bone collectors to max!). Don't release caged zombies. Now go to a lower lever, and let your skeleton warrior do all the killing. Without all the other characters around doing the killing for the skeleton, the skeleton is now able to pick up prestige points every 20 seconds. Plus do the occasional detonation to clear away excess zombies and earn a few extra bones. Don't forget to sacrifice the caged zombies too!
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really need a way to get rid of excess skele gear. left the game up overnight and now there's so much gear it lags the game, and its difficult to clear one piece at a time because of the lag too much gear makes.
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The Skeleton Champion changes are interesting to play around with. Would it be possible to get a small QoL addition and give us a button to sell all greens/blues/etc?
After a few hours of idling, there's just ... soo many greens/blues/etc to drag to the trash can. Just... so, so many.
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@maybeduck I've been getting that more and more frequently too. Refresh used to correct it, but nowadays it is having little to no effect. What's really frustrating is i have just gained Mythical boots that have an incendiary spell... everyone in a large radius around the skeleton catches fire. I bet that's AWESOME to see. Maybe one day I will? The only upside to the vanishing objects is the VIP is easier to spot.
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Funny glitch. All humans, zombies, harpies, skelly hero, buildings, bone collectors and golems invisible. All I can see is fireballs, green spit, splattered blood and bones appearing as the battle rages around the screen.
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I think recent updates may have introduced some memory leaks. For me, a fresh reload of this game page runs at 144 FPS (I invested in a decent gaming laptop with a 144Hz screen). After several hours, this falls to about 25 FPS. Leaving it run for much longer causes the game to freeze. It might have something to do with the harpy AI as I tend to use 50 of them.
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@TheSable the cost to spawn zombies increases by 1 each time you shatter your runes. It's still worth doing as the zombie stat bonuses stack exponentially while the energy cost rises linearly.
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When you gives the trophies to the skeleton the second time where he says he'll work twice as hard, I noticed nothing seems to go up. All stats stay the same, so what does "twice as hard" mean?
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im a little bummed out by the runeshatter mechanic :( feels like the rune powers are fun to mess around with and its a bummer you eventually gotta just stop doing them so you can get those more stable buffs from shattering. Couldnt there just be another tier of upgrades to make zombies stronger when you get that far in?
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Hey dev if you're still around, is it at all possible to make this a mobile game or available on steam as well perhaps? It'd be an awesome way to expand the amount of players and get yourself out there!
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also since when did the harpies start dropping invisible plague bombs? I can't see the bombs they are dropping or holding their invisible on my screen it might be a glitch but I'm not sure if that happens often to others as well
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Is it possible to remember my settings after a prestige so I don't have to go through and turn all the autobuyers on? I'd like to just prestige and go to bed, but as things get unlocked autobuy is disabled for them.