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I just finished the game! The last area was... questionable. I can understand having the player need to click a ton for the final "boss", but the problem is that if the groups of hits (on the dragon) got split up, it caused a lot of lag. I also went to the trading post after I realized how long it'd take (to get some buffs), but when I returned it had deleted my progress. Sort of negates the point of having the trading post. Maybe once unlocked you could always just have a little area somewhere on the screen that gives you the option to turn on one of the buffs?
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Oh, and I found a small glitch. Some of the descriptions get cut off (it only happens when you have the bar on the left side on).
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do you mind making an option for crafting all? It takes way too long to click 4000 times to make all the paper I need for bookshelves.
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Multiple texture packs including the default Minecraft texture would be great, I tried showing this game to my sister who has played Minecraft, and she had no idea what the items were.
How button is the tutorial. Not sure why GrindCraft deleted. It saves as a "sharedObject" which is flash's version of a cookie. My guess is that it is getting flushed by security settings, or flash is unable to save. Right-click GrindCraft, choose "Settings" and make sure flash is allowed to save 10kb. Also right-click and select GlobalSettings to make sure flash is allowed to save there, too. Finally, go to this site and do the same: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager03.html
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this is a very well made game ... but the game takes too long to finish ,also only if you can go back to the other places on the map then that would make the game even better.
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man this was a long time to bet this game but as i first saw this i was wondering but i love it man you shold do a anoghter game man ths is the best game i ever playd ;)
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I don't know if it's my browser or not, but it was really zoomed in and i couldn't see the buttons on the right of the screen, or on the bottom. I could see enough to click them, but not enough to know what the buttons are.
we might be able to. we had to change the art for legal reasons. we might contact mojang and ask permission. we might allow players to use their own textures. not sure yet.
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I genuinely love this Idle/Clicker game! It's been one of the best I've played! Keep up the good work lad! If you need help developing, feel free to message me! (Yes, I'm taking a Level 3 Game Development Course!)
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@tehSke u need to maak 5 walls and a wooden door to make a hit with the masson its easier to make a hut with only stone adn 1 wood
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The villager needs the hut to live in, but I need the mason to make a hut, but the mason comes from a crafter and the crafter is made from a villager. How do I break into the cycle of prerequisites?
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ok then. I would contact 4j studios and/or mashang and maybe even Microsoft(they bought it) to get permission but that's me.
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Suggestion: Shift-click or click-and-hold should have the item keep being made without clicking to make one at a time for 1000 times.
Try turning down particles, and/or turning off sound effects. I'm aware of a couple of performance issues that could be more streamlined. It's on my list to fix.
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definitely needs some way to reduce clicking for crafting.
You should make war horses less expensive if you're going to need 1 per Gold Knight.
make sure your browser is giving flash permission to save. Right-click on GrindCraft, select Settings and make sure Flash has permission to save stuff on your computer. I set mine to 100kb. Then Right-click again, select Global Settings, and make sure there, too. Finally go to this link and make sure Flash can save on your computer there, too: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager03.html