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This game is too tedious. Great concept, but the execution is lacking. Especially when the game(possibly my keyboard) can't always take the input of 4 directions at the same time resulting in many, many failed jumps.
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ive found a bug... you cant jump with the girl if both of them are running to the right. You can jump with him but not her. WHY?
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I really wish I could play all of the game, but as the controls are quite flaky I won't risk the frustration in later levels. (Sometimes they just keep running, whatever I do...)
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Way to use sounds from the legend of zelda.. ha. This is a well thought out game though, and fairly challenging. 4.5/5
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Was really enjoying this, despite it freezing occasionally, until I started repeated losing my progress - seems to be levels 15 to 17 that it forgets I've completed. What a pity, great game but can't see the point of playing any further. Dropped rating to 1.
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there should be a boss battle where they combine to make some sort of obsidian golem like thing . i just think that that would be so cool, and "AnimeCanuck", thats a great idea.
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These do seem like they're really meant to be a two player co-operative game. I mean... I don't think I can get above rank B by myself. My times are so much longer than the times stated on the gems. I wish you could choose one or two-player off the top (but keep the gameplay the same) only to effect scoring. XD
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Meh. I always expect these to be better. Sorry for the lack of constructive criticism but I don't know what it is that I don't like about it. I'm not just one of those people who only plays Halo and shooters like that. My favorite games on here are probably The Company of Myself and Continuity but this one I just can't seem to like. Sorry.
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An option to redefine keys would be great, the chosen keys are conflicting on some keyboards (depending on their language I guess).
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Too many instances where the map itself is made poorly for the control scheme... most when slopes are paired with ice and jumping is required. The 'window' of where a jump needs to occur is FAR to small. Generally, the control scheme of this game is pretty awful. Focus more on fluid puzzling and less on 'jump timing'.
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Why didn't the developer of this game install/implement a game-saving function during the design-phase? Anyway, this is a pretty decent game- I admire the 2-player style and the puzzle-aspects of this contrivance. 4/5 for enjoyable qualities.
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Too bad the player can't select the WAD buttons... The game is quite unplayable with non "qwerty" keyboards :( same drawback for the previous games... to Dev : can you make something about it ?
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if fireboy dies when he touches water and watergirl dies when she touches fire wouldn't they die every time they crossed each other?
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easiest stage IMO is level 1 (the bottom right stage) Min time requirement is 30 sec and you often need to use only the water girl.
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Some of the levels are poorly designed where if you do something that isn't necessarily wrong you still have to start over and do the first tedious 4 minutes over. Also, most of it is about how well you can jump, not puzzle solving.
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I feel like there's something wrong when I finish the first stage with all gems in 39 seconds -- which is about as perfectly as it can be done -- and still get a B rating, which is as bad as if i take a minute and a half.
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My computer restarted on me....and I lost all my progress...wtf is with no saves? I'm not restarting from the beginning this crap is BS. Put in a save function or something...it's completely retarted for skill games like this not to keep track of your progress so you can come back to it later.
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This game seems to be based mostly on the executing part of the puzzles, the thinking part is barely there. Although it's a really good game.