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the good thing about dead bodies is protect us from enemy and the bad thing is it also prevent us from shooting especially rocket launcher we could kill ourself
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there should be a skill for a character where you can add two attachments to your primary, and maybe one to your secondary firearm.
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I gave the first one of these games a good rating because it was a lot of fun in spite of the terrible, terrible AI. But to see you release a second game with no improvements in this regard is really saddening. I just won a capture-the-flag round walking above/below the enemies with the flag, and was never chased. The round before, in a hold-the-flags game, my own units would stand just outside of range of an enemy flag, not capturing it, for no reason whatsoever. I had high hopes for this game, but am very disappointed to see that this fatal flaw has not been remedied and no other appreciable improvements.
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My only problem is that the keys get stuck and my character still moves after I let go of the keyboard and mouse and it's shooting and steps off a ledge
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The game seems quite heavy, resulting in slower gameplay (at least for me), making it a bit boring at times.
Shop system is not really statisfying, as similar weapons for different levels have WAY different stats and you just have to be lucky for there to be a good weapon or not.
Also, is it just me, or do melee weapons deal no damage half of the time?