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I was so happy… A new Burrito Bison… and then came the piñata. Watch an add in the middle of the game? My browsers (i tried 3) can't even play it. Too bad.
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This game seem to have improved with new things, unfortunately I will never see them!!! I couldn't even discover the third hero after hours! The progress is way too slow it takes hours to upgrade. You will spent most of your time passing the awful wall - cake - wall, with the cake being too strong its makes the progress goes awfully slow.
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Game seems built around the ads and cash shop with upgrades being so hard to earn. Looks like someone was informed about how much money they could earn with ads.
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What a waste opportunity. The progress is really, really slow. If you don't pay kreds you can't advance in the game.
Burrito Bison was one of my favourite games, but now I hate it
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Huge fail, so much worse than the previous versions! This game doesn't go anywhere, you're just playing the same thing over and over without any progression. The only way to make some progression without dying from boredom is by buying piñatas, no matter how good you are at the game. A note to the creators: I think it's ok if you want to monetize, but don't mess around with the original structure and progression because people won't pay for a game that is super boring.
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To the makers of this game: Your vision is fantastic. Your delivery is spot-on. I love this game, I really do. Your need for income... could use a change. I understand completely - nobody can earn their way in the world by providing all of this for free. I'm not saying that I wouldn't pay for this game series. What I will say, however, is that I'd rather pay directly than pay with my wasted time.
That's right. I'd rather pay $5 through Steam, and play the game without any ads, in a somewhat less-grind situation. You've already established this game. Time to make it professional. All that your ad-fishing will do is alienate people whom loved the first two iterations.
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I've been playing for a few hours and watched every ad available. I have to agree with the other comments that the ads are a bit out of balance.
Hey devs, some of us like supporting you and are willing to watch ads. What if you set a cap to them though? Such as if you watch 10 ads you get the first upgrade, 20, the second, and 30 the third. I didn't do the math, but setting up an upper limit will encourage people to both watch ads, and continue playing.
Right now it's becoming a bit of a grind fest, even with watching every ad.
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Here is an idea: For the pinatas we get while launching make it so watching a video gives us 3 pinatas like the ones we get every 3 hours... Also make the money we get like 10 times higher because it's starting to get very boring and I only just unlocked the second launchador.
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htf do people build this games nowadays? I have over 1GB free memory and get this "could not allocate memory for webgl application" error msg.
this thing could easily run on a 16bit microcontroller and fit on a freakin floppy disk...
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You realise this is the same as Revenge but with 40x more grind? There is nothing new in this game, i know launcher games are note a simple thing to create, but there is NOTHING in this game that would justify a third game. Even as an update for Revenge i wouldn't be satisfied...
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The game did not save the last 2 hours of playing. I am not going to risk another 2 hours of trying to get to where I thought I was, if the game chooses to not save again. Also, what is up with the game frame suddenly having scroll bars?
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As others commented the pacing of the game is not enjoyable, also it feels kind of dull when the pricing of upgrades increase so much that you are forced to get the cheapest upgrade instead of actually playing with builds. I want to make my burrito bison slippery and bouncy, but i have to upgrade everything simultanious because if i focus on just a few abilities they quickly go from 100k's to millions, and that just kills your progress so its not really an alternative.
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Love this series of game. Sucks that it has much more micro transactions than the others in the series but it is still playable without spending.
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Looking forward to a Steam version without microtransactions ruining the pacing of the game. Knightmare Tower on Steam was great.
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While the upgrades to special gummi effects are nice, what I find I really need are upgrades to the frequency/amount of gummis.
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30-second videos get to be really long after watching the same one 150 times in a row. But hey, it's a great way to drive away your audience AND give advertisers minimum value.
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I don't mind the ads, but upgrades cost too much, and its boring playing almost 10 launches just for one upgrade that makes you like 1% better
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Excellent. If the first two games had a flaw, not that they really did, it was that I could sit down and finish them in a couple hours. This is my biggest concern with many many games in this genre. I am so glad to see the balance set the way it is. I can enjoy this one for days if not weeks perhaps. The ads were a bit frequent in the beginning, but I came upon a flash sale for ad remover early. The new minigames are fun and having new characters is a big plus. I especially like Pineapple Spank, the grappling hook is mean. You will most likely receive a hefty dose of criticism from people who wanted another hour long time killer, but do not let them sway you. This game is darn near perfect and I am proud to support it.
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Sadly i have to agree with everyone else : Mission were a very nice way to make money and still fun to do. It's been removed. Money is gained much more slowly now. Ads are everywhere. And the icing on the cake? If you don't bother with the ads, you will probably progress very slowly.
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One star for making a good game a pretty bad one. Money gain is way too slow and the ads arent really optional, if you want to make it somewhere. Sadly a 1 star game.
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Super-mega-grindy and the whole view-ads-to-win makes this unplayable. Especially when half the file the damn ads don't even work.
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Another great series that has fallen to the mobile free to play model. The developer sacrificed the pacing of the game to increase their profit on ads and Kreds- a shame really. The reason I enjoyed the first Burrito Bison so much is because you unlocked upgrades at a reasonable pace and weren't pestered with ads. For crying out loud, I see more advertisement by playing this game than watching national television! Anyway, I hope the developer will put their reason first instead of their wallet and fix this awful pacing.
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Even when the ads are working, this is a heck of a grind. After an hour of playing I still haven't gotten anywhere. This shift to the freemium model has completely ruined the pacing, I'm just going to play Burrito Bison 2 again.
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After playing it for a while I have a few points, one (im assuming this is to make the longitivity of the game up) its grindy as hell compared to the last two, takes too long to gather the money for anything, 2) maybe some upgrades for each characters special ability? 3) so far out of the characters my favourite is Pinapple spank, he ability is actually OP cuz it tracks. otherwise you guys are the best launch game creators.