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its so dumb that you are forced to watch ads to open a piniata them being rare it would seem like a reward but it isnt and ads dont even work 2 stars
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Drop a digit from power up prices, add a digit to money gains, drop unnecessary ads. This just isn't fun, it's long and tedious. No one wants a tedious game that was once fun.
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Don't get me wrong, as a primarily RPG player, I like grinding... However, this kind of grinding with little gain to the player after hours is less than warranted. DEVs, please listen to the majority of feedback an make some adjustments.
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ok, you have to monetize your game, but in this case you made a fun game a boring one beacusae is too slwo to advance wit the updates without buying.
BTW, the prices are too high. Some pretty good damn games can be fully brought in steam for the price of the piñatas.
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The ultimate grinder. TOO MUCH. I think there is too big a gap between levels of the upgrades. From 200K to 2 Million? It's going to take me a week, but I will finish it.
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Watching ad did indeed give me a pinata, but an invisible one. Pop up window is causing graphic issues which seems to freeze my game.
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The pinatas you get in the run should be usuable without watching ads ... the free one you get every 3 hours can use ads for all i care...
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*Conversation between player and Developer* why do I have to watch ads to open the pinata I earned IN the freaking game? It doesn't do anything, like double your prize. Is there some premium version that ads? And the difficulty of progression is poorly done. You just grind along forever ... The ads are just to annoy you while making us money. Oh, and the pinata is super rare in the game to make sure you watch them. And watching the video just gives you the normal s**t in it. No bonuses allowed. As for the grind,Well,no, I guess not. The sensible thing to do would either lower the prices or increase the money multiplier so that you don't have to run thirty times for $1. But whatever! Have fun with our game with good graphics and bad pricing! Just focus on the graphics. Everything will get better(in your mind... hehehe) ...
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I could sit and watch all the gummys run into the wall for hours... shame i only get a few seconds a run if i'm lucky
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...as others have said, the grinding is just about intolerable after awhile. Also, the speed to breaking through wall ratio is incredibly erratic... sometimes while going at a snails pace, a wall is easily cut through... other times, you can go at the speed of light and abruptly slam to a stop. Fix those two things and this game would be quite fun.
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given it is a bit grindy , I still do like the game. a lot of new, fun mechanics. If the first things you focus on leveling up is anything that gives you money (especially the thief bears) the increase in cash is rather large (ex: first level they give 100..then 500 , then 3000 etc). ..its still grindy and things get incredibly expensive but you do start making a ton of cash on runs. There are A LOT of upgrades to use money on which is kind of a challenge but as someone else said this game isnt meant to be (body)slammed out in an hour. its more of a longer haul sort of thing but if you utilize all the new mechanics (pinatas, fighting the opponents and getting big bursts of speed, etc) you will notice progress.
But Devs: you probably could balance it a bit more and take a step back from the freemium mindset
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Boy, this is really a grind... Not nearly as fun as the previous games. Also, even on my i7 surface pro 4, this game really lags quite a bit. Time to tap out until the inevitable badges are added.
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I really loved playing burrito bison >.< but unfortanly the grinding is a bit too much and gets boring pretty fast -.- i just felt like playing the older games instead of this