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there's definitely some problem with game saving. about a week ago, i completely lost my save game file (game was restarted basically from scratch). played a lot since then, got about 102 or 103 missions (was having some trouble with the one that said "perform a sweet impact at low speed" or something to that effect). and then today i log in, and all my mission progress has been reset. oddly enough, i still have all my upgrades. but 0/120 missions completed. that kinda does it for me. i love the game, but i'm not gonna go through all the easy ones, especially not when a launch takes a really long time to complete (even if i don't do anything) and i get 3 mission at best per launch. maybe if i'd get a new mission the instant i complete one (and not at the end of the run) then i'd think about playing, but not as it is. like i said, a real shame, since the game is great otherwise.
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What the...? I played for three days and got everything almost maxed out. Now I log in and it has me back at square one! I'm playing on the same computer as I always have been. What gives?
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"Yes! I managed to get past all those doors, I have all these powerups, I should be unstoppable!" *next shot, can't get past first door* ><
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I think that this game is pretty much the only Good squeal to come out this month. seriously this game rocks and deserves it's place as top game on Kong.
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omg i love this gammmmmmmmmmmmmme soooooooooooo much super addictinggggggggg thank you so much for making this game i cant stop playing it!!!! lol yay
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From a game design standpoint, it seems a bit incongruous to have the lucky gummies only appear in survival when you unlock the highest upgrade level. Once I started playing survival, I barely bothered with the upgrades, thus not bothered to read the texts for them. If you had made it so that you have to upgrade to the highest level for all the different gummy types for survival, it would have prevented me from wondering why all the other types were there in abundance and no lucky gummies. Or, you know, you could have made it so that on upgrade 3 or 4 there was maybe 1 lucky gummy per section and then increased the chance of them appearing like all the other gummies do, giving a reason to actually bother to upgrade everything.
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What I don't like is if you rocket slam, then go through a door midway through your slam, your slam is eliminated and you hit the ground and lose any progress towards the 'not touching the ground' achievements.
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found a glitch that if you hit a gas tank while in sweet impact you do a continuous sweet impact for the rest of the run.
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God, this inflation is killing me. Silly delici-osos.
Get it? Cause an oso is like a bear? And they're spanish, and gummy bears?
Aw, whatever.
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I've had the bug where all the money I accumilated on my last play session was gone, too. My progress was saved, though.
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Just WHERE in his wrestling speedo was he expecting to find that wallet? Or maybe he just puts it there to impress the ladies...
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To those complaining about the latter quests, you can pay to skip them in the shop menu, it's not entirely obvious but it helps a lot to get around the annoying quests.
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It starts off as an amazing game. But then after playing on towards the later awards, such as 90 and onwards, you begin to realise how luck-based they all become. There isn't much you can do about most of these awards (such as hit a rocket with a properller hat) except wait and pray which is a rather boring way to play the game. Unfortunately, it really takes the fun out of the game and even though I only have about 7 awards left, I think I've had enough now. Pity it had to end in such a way. Still a great game but the later awards really ruined it.
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My game won't reload. Every time I refresh now, I'm stuck at 65%.
Windows 7 Home Premium on a HP G60 Notebook with a 2.19 Ghz Intel.
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This bison can fall from 50f in the air without getting hurt but as soon as he lands on a cop he gets the shit beat out of him.