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How come the lucky gummy doesn't count as carrying an item? He's got a freakin' poptart! I think if I squish a lucky gummy, it should count :P
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@Shinigami B: I've gotten over $100,000 in Survival. Once you start unlocking the Max Upgrades, especially the PANTS ON FIRE, it's easy to break $50,000 in Survival Mode.
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What am i doing wrong? one of the top comments says he makes 50k easy, but i dont ever get that much. the most ive gotten is 24k in story and 15k in survival :/ any ideas anyone?
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Why cant they keep track of all the missions instead of just 3 at a time.......game is fun but gets really boring quick
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Alright, who's the smart but that but an endless amount of exit --> signs just before the endless amount of doors. Didn't he/she notice there is no exit?
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Ok, now I've been lower then one quarter on the speedometer and done a sweet cotton-thingy but still not manage to clear the " cotton-thingy-with-very-low-speed" mission, is it a bug?!
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And I must lol. Sweet Impact into the safe door, apperantly I didn't have enough forward velocity. That's gonna leave a mark.
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If he is trying to get his wallet back, where is he storing all the money that he collects along the Way? do I realy Wanna know?
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If he just gets back up and runs back to the ring after he stops, why doesn't he just walk to the doors, break them down, and find his wallet on foot?
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how do you use the chubby gummy? I only get 1 launch. Do i click or what? I click as much as I can while I'm on it, but it just breaks. Do i click at the bottom or top or is there a trick?
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For more fun in the third game you should attack the gummies while running back to the ring plus you could buy weapons
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I gave 5/5 to the previous game, and will do so here, too. Very addictive. However, a few issues I found (sorry; in meatspace I do software QA, so I notice these things): 1. when hitting a plane during sweet impact, the gas can doesn't disappear. 2. when getting a time-limited task and first playing in survival mode, the timer will count the time. From then on, the timer will be stuck showing the previous time, until switched to normal mode. 3. hitting a policeman at cruiser explosion still slows you down.
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I know they are meant to kill time, but kill X with Y missions get really annoying (For those that aren't at late game, I'm not talking the kill count. There are ones later that are specific targets). Killing with a Chubby is the worst because you can't control trajectory, the given target needs to be exactly where you need it on it's own. At least when you are talking about Aviator and Rocket you can attempt to guide it into a gummi that may or may not be there.