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Yay see me squashing pink gummys, flying in my extremely little pants with my sixpack and releasing a rainbow out of my ass. I'm not gay!
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About the achievement system: It is actually kinda nice, but at the same time frustranting. It asks us to do lots of hard things we had done before! To keep this same idea for the system going, i feel it needed at least 5 or more slots for the current achievements, instead of 3.
Other than that, great game!
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Seems to be based 100% on luck. The arrow jumps when you click. You can clearly see it beyond the perfect launch, then suddenly you get the perfect launch. Good game, but had to give it a 3 because of the near total reliance on luck.
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Personally, I prefer those launch games like Learn to fly (1), where you can buy something new after every launch and do not have to resort to grinding. However, that is just my preference and doesn't make your game any worse. I do have one thing though I'd like to bring to your attention that bothered me while playing the game: Some of the achievements and quests become harder and harder the higher you have upgraded your Bison. Especially the achievement to get one of each special bear during Story mode seems impossible now that I rush through story mode and instantly enter burning pants mode. I would suggest letting the player choose which launcher or upgrades to use, even if you've already upgraded to a higher level (eg let player choose launcher 1 even if he has purchased the berzerker). I can imagine I'm not the only one with maxed upgrades that cannot get the fuel fajita ^^ Still, great game nonetheless; if you fix stated problem you're sure to have my 5 points ;)
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I have yet to A) See a lucky gummy in survival mode yet in any area including when I hit my max of 22k Meters, and B) I had a glitch where I needed to go 8,500M without injury for a achievement and instead of it measuring my meters it just registered my max money in the slot. Anyone had these happen?
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mom: son why are you crushng all those gummys
me: they stole my wallet
mom: i just saw you taking it back
son: just go away mom!
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Bug Report: in story mode, if you break the wallet door as a "sweet" comet while your pants on fire is completely full, you will turn into a fireball in the vault, but once you hit the back wall you will just stick there without sliding down. Buttons in top left are clickable, but don't bring up menus. Had to refresh the page.
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So I got to the "wallet here" vault... I was going maximum speed.. (maxed white bar a little grey) and it didn't let me in.. oh how I hate the Gummy Technology...
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Can we catch some badges on this game? I loved the original and earned all the achievements there, and I'd definitely do the same here, JuicyBeast comes up with some great games.
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wishes for a secret easter egg or level where you break the End of Candy wall seeing as to how many times I slammed into it
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Found an unreported glitch. If you body slam at the right moment (or coincidentally) right before you hit a wall that you do not have enough speed to break, you will clip through the floor and the game will freeze. Thumb up for Creator can see.
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For "perfect launch" achievs, you can just hit -pause- and "retry" and it will still count the launch. You can even do this for the consecutive launch achieves because it never resets if you use "retry." It's cheap but helped me get those fairly easy.
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the last upgrade for lucky gummy will unlock it for survival.
I think you need to hit cyborg jawbreaker 5 times in a row to unlock the last boss.