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Player: "You don't want to join me? But you said I was cool!" Monster: "I said I thought you were cool but meh. I'll take the gold anyway."
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Lovely game, Pets should scale with primary stat, being a tank character I have no use for a pet that only scales with attack. Defensive pets should scale with Health or both types should scale with TS like familiars do.
Just a thought.
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Seems to very quickly run out of reasonably doable content. I can clearly see that there's more content THERE, but it's not accessible without an unreasonable grind, very good luck on rare item/familiar drops, and metric asstons of gold spent on potions.