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Attempt 60: I have finally done it. After many trials and tribulations I have succeeded where I had failed so many times! I don't understand why every video game luck system simply hates me but it doesn't matter! I have succeeded. I think after these 3 gaming sessions I am entitled to a break. For those curious on how I succeeded this time; I found at least 20 skill books/points this time around, half of whom were on the first five floors. Now I shudder at the thought of trying a melee class, but I will consider it.
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Since this is a turned based game, it makes no sense victory conditions are based on the TIME it took you to complete it. Instead, the objectives should be to complete the game under a certain amount of TURNS.
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Attempt 51: I spawned next to three bats this time. Not too bad but the damage right at the start is still annoying. I got half the books during this run. though to be fair they weren't that much help. It was a mechanical environment this time around. The amount of different arenas are quite surprising and a welcome change in scenery. Despite the changing dangers of course but it keeps it interesting. I think I'm going to stop to day and attempt it tomorrow. The triple ogres that killed me have annoyed me far too much.
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Attempt 33: Finally made it past floor 7. It was a long time coming that I didn't get f***ed over on the first two floors considering the number of times I didn't get ANY healing items one those two floors or they were all used up due to ambushes and enemies I couldn't kill in time. After finally getting a break from the RNG for those floors I arrived on floor 10. There were 3 rotting corpses within my vicinity. I got demolished after wave and wave of maggots. I don't believe I will succeed any time soon.
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First beaten with a Necromancer in 57 minutes. Farm critters with the staff + Toxic Attunement, using Lifespike on ranged or tough enemies. I skilled Focus and Necromancy equally until about 10, then put points into Fortitude since HP = MP with Cannibalise. Incredibly useful is the Warrior book for the skill which increases Fortitude's HP gains. Finally, pick up Poison Cloud for an easy way to wipe large groups.
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this could've been better if it didnt have so many bugs, espcially since I enjoy games such as these but sometimes you can nver seem to use up your heals or skills at times.
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randomly freezes on firefox, not sure why. i can move my cursor around and it will highlight squares, but can't click on anything.
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Berserk doesn't function like the description says. When activated, you will do critical hits with every attack, but I haven't hit a single critical while using the skill berserk.
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Two goblins sitting next to firecamp
"dud, have you heard that?"
Fully enraged barbarian rogue sneakly charges into them, killing 'em so hard they're reincarnated as abortion.
10/10 would play again.
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T_T Level 16 character, all classes obtained, maxed fire magic, +3 staff of fire (15 damage)... and then I died clicking on a water tile instead of the monster in the water I was trying to hit. I love this game but at the same time really hate how a misclick can kill you. An option to throw up an "are you sure?" dialogue when a move will cause you to take damage would have taken a lot of the frustration out of the game.
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Put in better graphics and this game will be amazing look at how Cardinal Quest does graphics on the person do it like that and it will be amazing
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this game is absolutely amazing, one of the best games ever made, please keep up the good work :) and also the warrior is easily the best class in the game.
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The problem in this game is that you don't have a evolution. Your character only evolve in dungeon, but when you die you lost everything. There should be some kind of reward to restart games whit some "gifts".
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This looks fun........(Dies at floor two, Level 2 and cause of death....A RAT.) *I put my hands up in the air like I just do not care*
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Low lvl rouges get a major disadvantage and death sentence. 27hp depletes quickly against a goblin when your spear attack does nothing and you're (rapidly and easily) out of darts. I could see this actually being a great game, but I don't want to have to try every glass just to ultimately take a warrior because of the hp/weapon usage.
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I used the fire mage strategy that people like but found that what finally got me moving was getting the fire ring and robe. I imagine any caster with the right equipment can do it.
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As fun as the game is it doesn't save my game when I get off :/ Maybe an online save would be nice but none of my achievements, badges or whatever save when I exit the game :( They do save to my kongregate account however. Now, on the game, my character is an idiot and auto explores into toxic fumes, aka strongest spell in the game. #dumbwaystodie. I like Warrior and Necromancer, they're not exactly fast but they're the easiest classes to play. You either start out with insane damage and sustain or just have the tankiest stats for the entire game. I'm gonna try out the fire mage strat that seems so popular but Fire mage is actually my second least favorite class, first is rogue.
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Tried with the warrior, barbarian, ranger and the fire mage twice but it took a storm mage with thunder clap and a lot of EP pots to finally win the hard badge...
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The Storm Mage's Lightning Bolt is too inflexible to really take advantage of against multiple enemies. It should work more like the Ranger's Tunnel Shot. Also, I've been noticing enemies that can't normally move diagonally (orcs, golems) can move diagonally while they're wandering unaware of you.
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Wow...died because of fking autoexplore...he thought it was a good idea to run around in toxic fumes...fk you really...was lv 12
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its pretty awesome when you spawn in the ice caves with no campfires to be found. I really enjoyed throwing a couple of hours away because of RNG.
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THIS GOBLET IS MINE!!! Finally got an acceptable collection of circumstances--Fire Mage with Flight Boots, Warrior Book, and Circlet of Knowledge, and a couple Enchantment Scrolls on the way--including a complete lack of Ice Caves! A truly satisfying end to the love/hate relationship with this game! (...I wonder if I'll come back...)
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Holy crap the core levels. It's like the game is going "Good job making it far with a warrior, now you're dead because we hate warriors!"
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This is a really good rogue-like genre game, definitely go for this game if you like others like Pixel Dungeon, Caves, Cardinal Quest 1/2 or some older titles like ADOM etc. Really liked the auto-explore mode, not perfect but quite useful. 5 Stars from my side ;)
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I love this game and everything about it. The mechanics are very straight forward and easy to navigate. I think the challenge level increase is perfect. Not to mention, this game is very diverse, for as many times as I've played, i still find new maps and enemies all the time, which is very entertaining. I keeps the game fresh and exciting!
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This game is impossibly difficult. For example: those catapults, or whatever they are, take like 25 shots to die or 4-5 spell hits. Yet they take away 30% of my life with each shot. I can't think of any way to get past them without blowing through half my inventory of healing and energy shrooms/potions. After 2-3 of these, it's instant game over since you have no inventory left.