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So lvl 20 is max level?
And once you maxed out all the merchants slots with your sells, you cant see their new stuff?
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Hey guys I've got an exploit for the rogue: You all know the rogue does his damage by sneak attacks but often you can't seem to get in range or take out that high health enemy well here are 2, first off by going up or down the stairs then returning to the floor you were on you can make all enemies unaware of you, but it is only good if you are near the stairs, second you can also make enemies lose awareness of you and remove status effects, and poison clouds by saving and quitting then continuing. You can use this to turn around a tight spot, it isn't underhanded or cowardly it is using your head.
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So this game is pretty neat, but there are two little things that have been chewing at me: it keeps happening that I click a pixel off and die to an attack instead of killing the mob - half my own fault for inaccuracy, but still.
The other problem is a bug in the game - if I use an ability that kills an enemy that levels me up, it levels me up before using the MP for the skill that killed the enemy.
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i think this is the most laggiest rogue-like pixel game i've really enjoyed. i think the times that one cannot simply heal up adds a bit of realism.
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So... Thunderclap's descriptions says it stuns all visible enemies for five turns... just got killed by a Spider because it was only stunned for one. >>
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After increasing failures from the melee classes I went back to a storm mage to try and win that way... I got to floor 10, triple enchant on my staff, full storm magic and a double fortitude. I "cleared" the floor, got some stuff from the merchant and got jumped and double teamed by two skeleton warriors waiting around the corner. I had 18 health and they knocked me down to zero.
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ahahahaha SOB, i died from an ice mine explosion i was running away from, on auto, to go get a green potion before going to floor 16, cause i assumed that's the boss.
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Attempt 70: I just found something interesting: the talent trainer is immortal. Or at least he's immune to poison gas considering that he's sitting right next to the vent like it's nothing. ...I'm really tempted to accept his training now...
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Bug report: it's possible to be killed by "blood", if the enemy that killed you is dead before you die (as can be caused when an ice imp ends up killing you with its trap after you killed it)
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My Necromancy skills indicate I should be getting heals from my attacks, but no healing is happening. Did I miss something?
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running a game, doing great, go down a floor. Walk into the water, ambushed, takes me from full health to 0 in 2 hits. the F*** game.
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Attempt 60: I have finally done it. After many trials and tribulations I have succeeded where I had failed so many times! I don't understand why every video game luck system simply hates me but it doesn't matter! I have succeeded. I think after these 3 gaming sessions I am entitled to a break. For those curious on how I succeeded this time; I found at least 20 skill books/points this time around, half of whom were on the first five floors. Now I shudder at the thought of trying a melee class, but I will consider it.
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Since this is a turned based game, it makes no sense victory conditions are based on the TIME it took you to complete it. Instead, the objectives should be to complete the game under a certain amount of TURNS.
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Attempt 51: I spawned next to three bats this time. Not too bad but the damage right at the start is still annoying. I got half the books during this run. though to be fair they weren't that much help. It was a mechanical environment this time around. The amount of different arenas are quite surprising and a welcome change in scenery. Despite the changing dangers of course but it keeps it interesting. I think I'm going to stop to day and attempt it tomorrow. The triple ogres that killed me have annoyed me far too much.
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Attempt 33: Finally made it past floor 7. It was a long time coming that I didn't get f***ed over on the first two floors considering the number of times I didn't get ANY healing items one those two floors or they were all used up due to ambushes and enemies I couldn't kill in time. After finally getting a break from the RNG for those floors I arrived on floor 10. There were 3 rotting corpses within my vicinity. I got demolished after wave and wave of maggots. I don't believe I will succeed any time soon.
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First beaten with a Necromancer in 57 minutes. Farm critters with the staff + Toxic Attunement, using Lifespike on ranged or tough enemies. I skilled Focus and Necromancy equally until about 10, then put points into Fortitude since HP = MP with Cannibalise. Incredibly useful is the Warrior book for the skill which increases Fortitude's HP gains. Finally, pick up Poison Cloud for an easy way to wipe large groups.
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this could've been better if it didnt have so many bugs, espcially since I enjoy games such as these but sometimes you can nver seem to use up your heals or skills at times.
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randomly freezes on firefox, not sure why. i can move my cursor around and it will highlight squares, but can't click on anything.
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Berserk doesn't function like the description says. When activated, you will do critical hits with every attack, but I haven't hit a single critical while using the skill berserk.
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Two goblins sitting next to firecamp
"dud, have you heard that?"
Fully enraged barbarian rogue sneakly charges into them, killing 'em so hard they're reincarnated as abortion.
10/10 would play again.
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T_T Level 16 character, all classes obtained, maxed fire magic, +3 staff of fire (15 damage)... and then I died clicking on a water tile instead of the monster in the water I was trying to hit. I love this game but at the same time really hate how a misclick can kill you. An option to throw up an "are you sure?" dialogue when a move will cause you to take damage would have taken a lot of the frustration out of the game.
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Put in better graphics and this game will be amazing look at how Cardinal Quest does graphics on the person do it like that and it will be amazing
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this game is absolutely amazing, one of the best games ever made, please keep up the good work :) and also the warrior is easily the best class in the game.
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The problem in this game is that you don't have a evolution. Your character only evolve in dungeon, but when you die you lost everything. There should be some kind of reward to restart games whit some "gifts".