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Comments for Rogue Fable II

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bitornade

Mar. 15, 2017

Under rating threshold (show) Great game. Finished on my first run as a warrior; wasn't very challenging until the last few levels (no spoilers though), but fun nonetheless and definitely got the feeling I couldn't just rush through stuff. One thing that would be nice though would be to get perks for finishing the game or even reaching a certain level, some kind of points gain like Cardinal Quest has. That would give the game a lot of replayability value. But overall still very nice and a lot of improvements from the first one.

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(19)

Developer response from Justin_wang123

Thanks for the feedback! Your now my number one example when people say: "Games to hard! It's impossible!". I haven't given much thought to end game achievements so that's something to think about. Does Cardinal Quests perks make the game easier essentially after you've won?

Fuzzyfsh

Mar. 14, 2017

Under rating threshold (show) nice, just need a mute for the main menu.

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(3)

Developer response from Justin_wang123

Added it in latest update, thanks for feedback.

Justin_wang123

Mar. 14, 2017

Under rating threshold (show) Some general advice to those unfamiliar with roguelikes: #1 Slow Down! Roguelikes are turn based for a reason you should be carefully choosing each move you make especially when in dangerous situations. Even easy fights should be approached carefully in order to conserve valuable resources. Try to avoid rapid clicking and don't be that guy that dies with 5 healing potions in his inventory. #2 Terrain and Position: Pay careful attention to the terrain and plan your moves accordingly. Water, vines and other surfaces will cause both you and the monsters to be critically hit with every attack. Try to avoid getting surrounded and use walls and other monsters to block ranged attacks.

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(3)

Developer response from Justin_wang123

#3 Wait or Retreat Passing a turn (by clicking space or your character) is the single most valuable thing you can do. Find defensible positions and let enemies come to you. Let them close into melee range so that you get the first hit. #4 Use Your Items RPGs have trained us to be overly conservative with our items. This is not going to work in a game with permadeath. Try to use your consumables before its to late, don't die with dozons of healing and escape items in your inventory. #5 Be Prepared Don't run around the dungeon with half HP. Don't descend to new dungeon levels with 0 energy points. Generally try to be prepared for the worst. Again you may need to consume some of those valuable items early to guarantee that you can survive the next ambush.

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