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http://www.kongregate.com/games/kanoapps/mob-wars-la-cosa-nostra/?kv_kac=alliances&kv_kam=boosts_help_friend&kv_kap1=2832530&kv_kap2=1&kv_language=en
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It would be great if energy boosts took ~10-20 friends to appear, but we could use them with 1 hour delay instead of 1 day. And please, there are 2 threads and 1 chat spammed with friends codes, lets leave comments without them.
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The ways to defeat your opponent isn't the problem, the problem is the low effectiveness of defense and attack stats. Perhaps you should make it percentile?
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Help a lot isn't exactly much. After you cross the level 50 stage, it looks like 150 attack is more pocket change, when we're dealing with over a thousand attack/def. It's more like barely functioning as an equalizer versus Favor Point items.
Your stats do make a difference, but you can gain the advantage by setting Ambushes for your foes or having more Mobs to take in to battle. There are different ways of playing for everyone. :)
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Personally, I think Attack and Defense have a bit lower value than energy. Which is a honest shame, because I invested some-150 points into Attack.
It all depends on how you want to build your character. Energy is valuable for doing jobs, but Attack and Defense can help a lot in Fights! Having good items doesn't hurt their either. :)
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wow, rose to lvl 23 (and still going) in less than an hour... Thank you jobs! Just focus all of your skill points into energy, and keep grinding. Use your favor points on a crate and then do fights as well when your energy runs out.
You can blame the FBI for that, they popularized the addition of the "La" even though it's not needed. That's what happens when non-native speakers get a hold of a language, unnecessary adjectives everywhere! Thanks for pointing it out, though. :)
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http://www.kongregate.com/games/kanoapps/mob-wars-la-cosa-nostra/?kv_kac=invite&kv_kam=submit_invite_code&kv_kap1=SkQgTOjUnt&kv_language=en
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Wow. First dev that actually commented (my) critical/negative feedback. That's some good sportsmanship. Keep it up! :)
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I wish there was a confirmation for those "Favor Points" products because i was saving for the spider tank and i accidently bought xray g;asses when i was changing my loadout... I WANT A REFUND!!!!
We can absolutely do refunds! Please contact our wonderful Support staff at www.support.kanoapps.com and they'll get you sorted out. Thanks for playing!
Mob Wars: La Cosa Nostra was actually one of the first games of these types. With four years of content and development behind it, you can't go wrong! :)
Thanks for the feedback! We've heard from a lot of players that the interface is something we need to improve, so it's on our list of "to-dos". We hope you enjoyed your time playing regardless! :)
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How many copies of this game are they going to make? As many as they can collect money for? I guess that's a silly question...
Mob Wars: La Cosa Nostra has been around for a long time, we just brought it to Kongregate recently. I suppose other companies riffing on our success is just flattery, as the saying goes. :)
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I really like textbased games, but this is just klicking buttons. No story, nothing to read, just buttons and a very uninspired interface. And energy. Sorry, didn't like it at all. It feels like I play the "skeleton" of a textbased game, just the raw technical part without any TEXT and stuff. But the "skeleton" is still worth 2/5 at least, it seems to work. Wrap the missing parts over it and you'll probably get a good textbased game. ;)
This game is a little different as it's more oriented around player versus player combat so there's less of an emphasis on story content. We appreciate you trying it out, however, and thank you for the feedback! :)
That is a good question! There are a lot of factors that can affect whether you win or lose fights and sometimes that can make things like this look a little strange. However, if you still feel like something is off, please take a screenshot of what you're seeing and send it in to Support at www.support.kanoapps.com so we can take a look!
Unfortunately if you go to screens with more information on it and go back to smaller ones that black space does tend to stick around. It's something we're looking to fix though. Thanks for your feedback and for giving the game a try!