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This game is amazing. It's a fast multi focus game where you need to at times protect, repair, rebuild, collect coins and finally use skills all at one time. If you like games where you need to focus on one thing i dont suggest this game to you. Otherwise if you do, dive right in and accept the epic and most fun challenge. Developer, keep it up. Its amazing. Though a few updates here and there would be nice.
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So, how do I get a ridiculous ranking if I only get ultimate grade for unit losses even when I take zero losses. Do I have to take less than zero losses? Like, negative deaths? Give birth during battle, -1 casualties.
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Need to disable some of the options in the flash context menu. Sometimes in the heat of battle, I press the right mouse button by mistake. Some of the play/rewind/forward options will cause the game to reset right there.
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some advice to new players: at the very start of the game, MOVE YOUR BASE FORWARDS. if it's in the very center of the screen, your units will have better coverage of the map, making it harder for enemy units to swarm you down.
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it needs a button to stop asking every time ''do you want...,are you shure...''its poring to ask you every time that,especially if you have a lots of towers and upgrade them all at once.
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Great game! My criticism is this: I like the "camera follow mouse" option more than moving it with the keys. However it gets erratic at times. I think a solution would be to implement full screen, the game would benefit from it!
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you know you need to stop grinding when you get straight "perfect" and "excellent" on everything, even in new levels with double bosses.
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V drones cant be distracted,pulled,slowed,or otherwise inflicted with any statuses.they also do not fire at the decoys,do not have reflectible shields,and the damage V does after getting enraged rapes bases in 5 seconds.PLUS he can't possibly be killed without rares.Help?V and V drones need serious debuffs.
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Any defencive turret does not receive range and damage boosts, only +HP and negative resistance. Healing is not damage :)
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When will the bonus levels 17 and 18 come out? I did pay for the bonus content. I would like to at least get my money's worth out of this game. After all this game is great and i would love to see more content for it.
Levels 17 and 18 are still coming out, I plan on releasing them in Jan-Feb 2013. Sorry for the long delays, but I was busy with the semester. I hope to release some new units and add some other updates as well.
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There should be an upgrade for the Fion Drones so they have a little turret. Nothing too powerful but just something so they can defend themselves.
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Some defenses like the Sanctum Beacon are not effected by the team-boosts, like the ones from Chargors or Zycons. Is this intentional?
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Amazing game! I'm about to go for a 2nd playthrough. Please get the low health visual cue implemented quickly. That is the biggest issue with this game. Also, the boss AI causes it to just hump my base the entire time. You may want to look into that.
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i reccoment the first thing u do when u get a defence started get agistes barriers and get forcefields the reducement of the damage alone is worth it not to mention reflecting most weponry
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Amazing game, but I think it would be awesome if there was some kind of grid to place the turrets on. It kills me when i notice the slightest imperfection when i design something, and then i have to scrap the whole design to fix it all.
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i got a glitch,bug. on a level with Death assassin. he does not show up. and i beat his "fake self" and the level won't end
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The Vira Saviours should prioritize on repairing sheilds such as Aegis Barriers- not some random unit inside the defence that has like 1 HP missing. Other than that, great game. I've been playing ever since last July, but for some reason my saves all got erased, and I didn;t get a text save, so now I need to re-do all of my hard work.... And find 3 Lightbringers. Again.
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Afromanams, there is more than one bloody good game on kong other than this, you know. And no offence, but this is not the best. It is pretty awesome, though.