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There should be a repair selection on the towers and barriers and the other stuff so you don't have to put a new one every single time
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I wished there's also a Kongregate save, because sometimes, you forgot to get ONE number and the save doesn't work. I "lost" my save due to it. + if you want it or - if not.
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why did people under rate apelhitam's question, if u still haven't found it its to the left, i didnt notice it at first either i was to focused in the game, took me some time to see the formation editor too and the sw battle thing wasn't really paying attention. Oh has anyone gotten 'the legend,' is it supposed to be called a rate unit.
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Could you make it so we can zoom out and see the entire battlefield? Scrolling around with the mouse like a madman is annoying as heck.
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I hate how Villalobos's Drones fly into you, it drains your Barrier's health and then Villalobos is pushing them into you so even if you use something to push them back the still are stuck to you. Could you make it so that Bosses and their minions keep some sort of distance?
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I downloaded the game to my computer and it immediately showed issues when I tried running it. Even with my flash settings on allow sites by default, it pops up a window saying it's trying to communicate with g36d72b405fd34b14.api.platomic.com
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Tech tower upgrades do not seem to be stacking. I had 90% and still found the same drops, basically around the same rate. Vote up!
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http://chart.apis.google.com/chart?cht=qr&chs=300x300&chld=L|0&chl=http%3A%2F%2Fwww.appsgeyser.com%2FEnigmata%2BStellar%2BWar.apk <-- Stellar war on Android! :)
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SPOILER ALERT! DO NOT READ IF YOU HAVE NOT BEATEN THE GAME! Seeing as how Genu runs away to get the Mega Craft after killing Villalobos, i'm guessing this is intended to be a prequel to the other Enigmata games, where you have to take down Genu. A pretty good sequel, too.
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When the game is paused, you should be able to upgrade units... sometimes it is hard to click on the Fion craft... and would allow you to move units to make it easier to set up the base.
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very nice game. I passed about 10 levels so far. Great music and nice graphics + upgrades. Only thing is that it's too hard for me. Got nice healing and defense but enemy is still overkilling.
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The previous Enigmata games kicked butt and this installment does not disappoint either. A worthy addition to a cool game series.
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I think you should be able to create an exact copy of a unit that you have. it would have the same level of upgrades and rank, but would cost accordingly to its level and upgrades. so a maxed unit would cost a lot to copy. + if you agree.
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@ zope40: no there isn't, but go here on the forums and about halfway down the page is a guide to tell you how to maximize firepower with only those 55 slots. http://www.kongregate.com/forums/3-general-gaming/topics/269763-official-enigmata-stellar-war-thread?page=12
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it takes so long for the game to realize wheen a barrier is gone. by the time it counts it as a loss like 4 of my units are almost dead. like wtf. can you make the counting for loss speed faster?
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Can I suggest making upgrades at the end of a match eraseable?
I made a mistake and spent point on something I didn't want.
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and one last thing... you can earn more upgrade point than the actual possibity of using them :( what should i do with those extra point ???
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YO! Tip for you guys feeling nervous about your structures. If you fear one of your structures is about to die, save the game manually. Then load from that game if it dies. Safe and sound.
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O_e what chance of encountering a enemys base (the base that you got) and WHAT the turrents have over 1000 health + if u encountered a enemys base
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is the assassin turret range capped at 30-56? or is it a bug that anytime i increase the range past 58, it resets to 56?
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Chaotic. difficult to differentiate units at a glance. also tough to tell friend from foe wthout watching the shooting. might just be because i only played one level and im dead tired, but those were the only two major problems i saw. i would probably enjoy it more after a nice, hot, coffee