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Anyone else noticing they're not getting the 300 total kills achivement from Kongregate? I got units with over 1K kills, and do runs through levels to build my funds, getting over 300+ kills on 'em, but I still don't have it.
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4/5 too grindy, but i really appreciated how we could basically start a level, and you didn't really need to do stuff, great for multi-tasking, so i give you a 5/5
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I think the only thing I would get to make this better is a good handbook to manage your own units with! Especially when you have 5+ collectors flying around, it's tedius finding the right one to upgrade!
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I'd love a "empty level" so we could organize our units before starting a mission... moving stuff around while getting shot at can suck.
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i would like a book or something that talks about the units Dps and about the rare units something like this for the boss and enmeny
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I've noticed that there is a glitch that makes enemies sometimes have 10x their health, I've been getting goliaths with 3500 total health and sometimes Oblivion spawns in with hp almost depleted. The explosive box sometimes shares the 10x hp glitch, and when the Nona shields get the 10x hp glitch they also do insane damage during. Is this glitch known/in the process of being fixed?
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full screen would be really nice and also whats up with moving around u go to look at the top or bottom of the screen and u stop moving really weird
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be nice if there was a save formation tab... i know the unit bank is there, yet when encounter mega-craft will situate all troops as close to its entrance zone... while in battle situate them circling the perimeter of the base (saves on re-organizing each time) 3/5 (Or even away to drag box to group select units to move as assigned squads would be cool
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I agree with more visual changes with upgrades or rank ups. It makes it feel as though we get visual rewards for having units survive ^^
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I was on a farther-in level, and a Nana Shield attacked my base. The only strange thing about this Nana Shield was that it had 9000 HP and killed all of my units in two hits. Is this a glitch, or some sort of hidden boss?
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It would be great if the infected fion drones gave some amount of gold. Think about it. Don't we deserve something more that a medal for sitting through thousands and thousands of kills? I'm not even asking for a lot of gold. Maybe 50 per fion drone, 100 per large fion drone, and 250 for XL fion drone. That would be a minimum of 50K gold for 1000 kills, which is slightly less than killing 1000 normal, armed enemies.
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really amazing game, pretty fun and entretaining. One question though, shouldnt chargers and sanctums get the range upgrade from chargers? because now they dont, which pretty much kills sanctums due tiny range
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some of my turrets do not fire at bosses, even though when i click on them it shows they are clearly in range. The turrets only ever fire in the middle of the bosses but not at the other areas of mass which are in range.
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The text load can be used to modify values(usually only the first number, the other numbers will trigger the detection), I gave myself millions of gold, funny enough I still couldn't beat the final boss.
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while i was playing today i looked at one of my titan barriers and it was flashing. so i looked at it and it had 1441 health which is like 1000 higher than all my other titan barriers. Is this a glitch ? or is this supposed to happen.
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Not all towers have that last expensive upgrade like the Aegis Barrier does, I would like to see these upgrades in the furture please. And the Ultra Rare units, to get them you have to go on a wild goose chase that very rarely rewards you.
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with 5 chargor my unit range can cover all the screen and reach any ennemies so for assassin and other long range unit and range upgrade for core blaster become useless...and there is a big gap with unit power and strength so please a serious upgrade for the next update
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10x hp is an intentional buff.
anyway why does the skills bar have limited # of slots? you can move them around freely, it's just extra unnecessary clicking.
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I've noticed that there is a glitch that makes enemies sometimes have 10x their health, I've been getting goliaths with 3500 total health and sometimes Oblivion spawns in with no hp. The explosive box sometimes shares the 10x hp glitch, is this glitch known/in the process of being fixed?
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Love my set-up: play the first two levels normally - then play the first level repeatedly until you can get some healers - set it up so you dont lose any units in the first level, without you worrying about it, and just click play, and wait for the gold :)