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Sometimes i can't get my base to be as symmetrical as i'd like, there should be a grid that the towers snap too me thinks :)
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I spent hours on this game, on the 3rd to last mission the difficulty got ridiculous and I was just spending the time pressing Z, repeatedly to rebuild my destroyed units, I managed to win.
The on the 2nd to last mission it was the same.
I strong suggest you don't play this game, you'll spend hours until you get to the point where there is no point to continue and you get no payoff for all of your time.
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To earn medium badge just complete one more lvl after killing 1000 drones. Its because badge earning depends on autosave slot.
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This game is really addictive! There is just something I would like to see : stats about our units. It would be interesting to know which ones hits harder or tank better (for example show some stats about how a fully upgrade unit looks like)
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This game has the most tedious upgrade system I have ever seen in any game. If I want to fully upgrade 1 unit I need to click ~20 times. Why is there no "max unit" button?
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Fantastic game, as always with those in the Enigmata series. 5/5 once again. Though I really do find the tower movement a bit frustrating at times. When nothing is near them, they move fine, but once in close proximity to other towers, movement becomes quite limited. Had to re-assemble -- if you will -- my entire setup of structures just to get one small tower exactly where I wanted it, even though there should have been room to move it there without changing anything else to begin with.
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upgrading should be easier than it is now... if you have 1-2mill gold to spent on a wall you just lost, its a pain to go through all the "are you sure you want to upgrade this?" 21 times just to fully upgrade its health, regen and the shield upgrade... maybe have an option to remove the confirmation box, so you could just spamclick the upgrades. other than that, its a great game, cus of the annoying upgrading, i give it 4/5.
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Units are free, build as many as you want! 'Sorry, you have reached your maximum amount of units... Still one of the better games in this segment i've played. 5/5
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You really REALLY need to implement visual cues for when a unit gets low on health. Artificial difficulty is never nice. Otherwise this is a very fun take on a tower defense game.
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Jeez, people, be aware of your screen; the unit bank is available on the left side of the screen after the first few levels.
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It would be nice if there was an indicator for when a rare unit spawns and also an optional unit snap-to for making a uniform base more easily built.